Don_Bissi

Denmark
177 matches tracked 53 matches in 30 days
Last updated:

How does Don_Bissi play?

Rating 0.82 (from 127 matches) K/R 0.62 ADR 70.0 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.82
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 34%
Rating distribution from 127 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 8% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 45%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

42% of opening duels won and so well below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 42%−8 pp · Ø 50% better than 3%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 16%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 5%

Weapons and aim

Weakness
Where do the kills come from?

0.81 K/D and so clearly below the average (0.99).

Headshot rate 42%−5 pp · Ø 47% better than 19%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.81−0.18 · Ø 0.99 better than 2%
Pistol kills per match 2.3
Knife kills 1 in 177 matches

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.2).

2K rounds 11.1%−2.0 pp · Ø 13.1% better than 7%
3K rounds 2.3%−1.6 pp · Ø 3.9% better than 2%
MVPs per match 1.6−0.6 · Ø 2.2 better than 2%
4Ks and aces 11x 4K, 0 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 39%+3 pp · Ø 36% better than 78%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 76%+3 pp · Ø 73% better than 12%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +6 pp, ELO +53
= Stayed the same
Headshots at 42%
▼ Got worse
K/R −0.07, ADR −4.5

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.59
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.70. Last 3 months: 0.60 (at the start 0.67). Well below the average (0.72).

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −90 ELO
23 matches · 43% win rate
On Ancient −25 ELO
44 matches · 61% win rate
On Wednesdays −44 ELO, win rate 33%

Don_Bissi loses the most ELO in match 4 of the day: −90 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Highest rating in a match: 1.79 · Vertigo
  3. Most kills in a match: 29 · Dust 2

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient44
61% better than 85%
0.66 better than 16%
73.2 better than 15%
0.84 better than 4%
46% of 166 duels better than 24%
27% of 15 situations better than 24%
Mirage30
33% better than 5%
0.61 better than 6%
71.3 better than 11%
0.76 better than 1%
38% of 99 duels better than 4%
38% of 8 situations right on the average
Nuke25
44% better than 18%
0.58 better than 2%
65.4 better than 2%
0.79 better than 1%
36% of 78 duels better than 2%
22% of 9 situations better than 14%
Inferno24
42% better than 20%
0.59 better than 5%
68.0 better than 6%
0.78-
37% of 70 duels better than 3%
100% of 1 situations better than 99%
Dust 222
41% better than 20%
0.59 better than 4%
66.2 better than 2%
0.80 better than 2%
43% of 81 duels better than 15%
33% of 6 situations better than 34%
Anubis11
55% -
0.62 -
69.6 -
0.77-
47% of 45 duels -
50% of 4 situations -
Cache10
50% -
0.68 -
75.8 -
0.93-
50% of 42 duels -
0% of 2 situations -
Overpass6
50% -
0.61 -
69.3 -
-
-
-
Vertigo5
80% -
0.69 -
75.2 -
1.03-
43% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Don_Bissi plays

Across 177 matches Don_Bissi averages K/R 0.62 and ADR 70.0; the rating across the 127 rated matches is 0.82. Biggest strength: Utility hit rate at 39%, better than 78% of level 8 players. Most room to improve: Rating at 0.82, better than only 1% of level 8 players. Averages 13.8 kills per match with 42% headshots. The strongest map is Ancient with a 61% win rate in 44 matches. In 16 of 127 matches the rating was 1.10 or higher (13%), in 84 it was below 0.90. In 127 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 0.83. Don_Bissi loses the most ELO in match 4 of the day (−90 ELO, win rate 43%). Things go best in match 2 of the day (+78 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +78 ELO. Improved over the last three months: Win rate +6 pp, ELO +53. Got weaker: K/R −0.07, ADR −4.5. Unchanged in recent months: Headshots at 42%. Last 30 days: 53 matches, win rate 43%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.