Dollar4k4

Pakistan
62 matches tracked 12 matches in 30 days
Last updated:

How does Dollar4k4 play?

Rating 0.90 K/R 0.64 ADR 73.3 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 62 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 27% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 55%+5 pp · Ø 50% better than 84%

Clutch

Weakness
Last one alive

25% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 4%
Clutch 1v2 won 11%−9 pp · Ø 20% better than 4%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.00).

Headshot rate 54%+6 pp · Ø 48% better than 82%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 0.89−0.11 · Ø 1.00 better than 10%
Pistol kills per match 2.9
Knife kills 2 in 62 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.1%).

2K rounds 11.7%−1.4 pp · Ø 13.1% better than 13%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 14%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 4x 4K, 1 ace in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+1 pp · Ø 36% better than 64%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 84%
Enemies flashed per round 0.59+0.31 · Ø 0.28 better than 97%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
Whether Dollar4k4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 62 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −7 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.65 · Nuke
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 213
38% -
0.66 -
77.8 -
0.89-
59% of 69 duels -
63% of 8 situations -
Ancient11
73% -
0.54 -
64.0 -
0.76-
47% of 36 duels -
11% of 9 situations -
Inferno11
45% -
0.59 -
68.8 -
0.86-
46% of 37 duels -
20% of 5 situations -
Mirage11
64% -
0.69 -
76.5 -
0.99-
56% of 34 duels -
29% of 7 situations -
Anubis8
25% -
0.62 -
69.1 -
0.87-
55% of 22 duels -
0% of 6 situations -
Nuke6
83% -
0.73 -
81.6 -
1.04-
62% of 21 duels -
0% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dollar4k4 plays

Across 62 matches Dollar4k4 averages K/R 0.64, ADR 73.3 and a rating of 0.90. Biggest strength: Opening duels won at 55%, better than 84% of level 9 players. Most room to improve: Clutch 1v1 won at 25%, better than only 4% of level 9 players. Averages 14.7 kills per match with 54% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 17 of 62 matches the rating was 1.10 or higher (27%), in 34 it was below 0.90. In 62 matches with detailed stats: 4 4Ks and 1 ace. Last 30 days: 12 matches, win rate 58%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.