DogPoopz
Name history of DogPoopz
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does DogPoopz play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).
Compared with 1,908 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (51%).
Clutch
Weakness1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.08. Last 3 months: 0.91 (at the start 1.08). Well below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 86.5. Last 3 months: 77.2 (at the start 79.3). Slightly below the average (80.7).
Share of headshot kills
Best month: October 2026 with 52%. Last 3 months: 47% (at the start 48%). Clearly below the average (50%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 48% (at the start 50%). Clearly below the average (51%).
Best month: August 2026 with 2,439. Last 3 months: 2,294 (at the start 2,276).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 33%.
Patterns
From the last 225 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DogPoopz loses the most ELO from match 5 of the day: −85 ELO, 35% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Cache
- Highest rating in a match: 1.89 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 225 matchesCompared with players on the same level who have at least 15 matches on the map.
How DogPoopz plays
Across 225 matches DogPoopz averages K/R 0.68 and ADR 77.9; the rating across the 160 rated matches is 0.92. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 47% headshots. The strongest map is Inferno with a 58% win rate in 19 matches. In 48 of 160 matches the rating was 1.10 or higher (30%), in 85 it was below 0.90. In 146 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: July 2026 at 1.08. DogPoopz loses the most ELO from match 5 of the day (−85 ELO, win rate 35%). Things go best on Dust 2 (+121 ELO, win rate 44%). Match no. 4 of the day goes best: 55% win rate, +57 ELO. Got weaker: Rating −0.17. Unchanged in recent months: K/R at 0.67, ADR at 77.2, Headshots at 47%, Win rate at 48%, ELO at 2,294. Last 30 days: 38 matches, win rate 45%, net ELO +199.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.