Docteurpatat

France
89 matches tracked 24 matches in 30 days
Last updated:

How does Docteurpatat play?

Rating 1.12 K/R 0.80 ADR 84.9 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 89 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 26% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. Rarely on the AWP.
ClutcherMulti-killsRifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+5 pp · Ø 49% better than 85%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 84%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (0.98).

Headshot rate 45%−2 pp · Ø 47% better than 43%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.13+0.15 · Ø 0.98 better than 94%
Pistol kills per match 2.2

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so well above the average (12.9%).

2K rounds 15.0%+2.1 pp · Ø 12.9% better than 92%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 88%
MVPs per match 2.6+0.4 · Ø 2.2 better than 89%
4Ks and aces 19x 4K, 3 aces in 89 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.7 utility damage per round and so well below the average (4.1).

Utility hit rate 21%−15 pp · Ø 36% better than 1%
Utility damage per round 0.7−3.4 · Ø 4.1 better than 1%
Enemies flashed per round 0.16−0.10 · Ø 0.26 better than 22%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Progress

One value per month, dashed line is the level 7 average
Whether Docteurpatat is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Best month: October 2026 with 0.83.

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −21 ELO
21 matches · 52% win rate

Docteurpatat loses the most ELO on Dust 2: −21 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.96 · Mirage
  3. Most kills in a match: 36 · Inferno

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
67% better than 95%
0.78 better than 81%
81.4 better than 67%
1.14 better than 91%
49% of 86 duels better than 46%
35% of 20 situations better than 42%
Dust 221
52% better than 56%
0.87 better than 96%
90.9 better than 94%
1.22 better than 96%
59% of 102 duels better than 93%
52% of 25 situations better than 85%
Anubis13
77% -
0.79 -
88.3 -
1.11-
53% of 53 duels -
67% of 9 situations -
Ancient9
44% -
0.71 -
78.3 -
1.00-
61% of 38 duels -
20% of 5 situations -
Inferno7
43% -
0.82 -
84.6 -
1.03-
47% of 36 duels -
0% of 2 situations -
Nuke7
14% -
0.75 -
79.4 -
1.04-
60% of 35 duels -
50% of 6 situations -
Cache5
40% -
0.80 -
89.4 -
1.07-
45% of 22 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Docteurpatat plays

Across 89 matches Docteurpatat averages K/R 0.80, ADR 84.9 and a rating of 1.12. Biggest strength: Rating at 1.12, better than 94% of level 7 players. Most room to improve: Utility hit rate at 21%, better than only 1% of level 7 players. Averages 17.4 kills per match with 45% headshots. The strongest map is Anubis with a 77% win rate in 13 matches. In 46 of 89 matches the rating was 1.10 or higher (52%), in 22 it was below 0.90. In 89 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: August 2026 at 1.16. Docteurpatat loses the most ELO on Dust 2 (−21 ELO, win rate 52%). Things go best on Mirage (+25 ELO, win rate 67%). Match no. 1 of the day goes best: 61% win rate, −48 ELO. Last 30 days: 24 matches, win rate 46%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.