Dobjik

Russia
On FACEIT since 2021 159 matches tracked 137 matches in 30 days
ELO ▲ 368
2,317
30-day peak: 2,317
Rank EU
#95,042
Russia #27,034 in Russia
Last updated:

How does Dobjik play?

Rating 0.90 K/R 0.65 ADR 72.5 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 159 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 33%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 40%−10 pp · Ø 50% better than 6%
AWP share of kills 23%+12 pp · Ø 11% better than 89%
K/D 0.89−0.14 · Ø 1.03 better than 5%
Pistol kills per match 3.1
Knife kills 6 in 159 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.6% of rounds and so well below the average (13.4%).

2K rounds 10.6%−2.8 pp · Ø 13.4% better than 2%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 13%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 16x 4K, 0 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Dobjik is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 140 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.64
JunJulAugSepOct

Best month: June 2026 with 0.70.

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −33 ELO
51 matches · 47% win rate
Between 18:00 and 24:00 −29 ELO, win rate 39%
On Mondays ±0 ELO, win rate 45%

Dobjik loses the most ELO on Dust 2: −33 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Highest rating in a match: 1.86 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
53% better than 54%
0.62 better than 6%
67.7 better than 4%
0.85 better than 4%
49% of 217 duels better than 36%
43% of 23 situations better than 65%
Dust 251
47% better than 33%
0.64 better than 8%
75.3 better than 21%
0.90 better than 9%
51% of 229 duels right on the average
21% of 24 situations better than 12%
Ancient15
60% better than 77%
0.69 better than 23%
75.2 better than 19%
0.97 better than 27%
56% of 50 duels better than 72%
17% of 6 situations better than 8%
Anubis12
67% -
0.71 -
78.5 -
0.96-
58% of 69 duels -
29% of 7 situations -
Inferno11
45% -
0.61 -
71.1 -
0.86-
48% of 27 duels -
67% of 3 situations -
Cache7
71% -
0.66 -
72.7 -
0.93-
44% of 34 duels -
0% of 3 situations -
Nuke4
75% -
0.77 -
78.8 -
1.08-
52% of 31 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dobjik plays

Across 159 matches Dobjik averages K/R 0.65, ADR 72.5 and a rating of 0.90. Most room to improve: Rating at 0.90, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.1 kills per match with 40% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 36 of 159 matches the rating was 1.10 or higher (23%), in 82 it was below 0.90. In 140 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: June 2026 at 0.94. Dobjik loses the most ELO on Dust 2 (−33 ELO, win rate 47%). Things go best on Mirage (+29 ELO, win rate 53%). Match no. 2 of the day goes best: 60% win rate, −29 ELO. Last 30 days: 137 matches, win rate 55%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.