DoNkEy-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (270 matches).
Compared with 6,811 players in this group, each player over up to their last 100 matches.
Opening
Strength63% of opening duels won and so well above the average (52%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average35% headshots and so well below the average (53%).
Impact
AverageExactly 2 kills in 15.4% of rounds and so clearly above the average (13.6%).
Utility and deaths
AverageDied in 62% of rounds and so well below the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.83. Last 3 months: 0.81 (at the start 0.80). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.21. Last 3 months: 1.19 (at the start 1.20). Well above the average (1.06).
Damage per round (ADR)
Best month: September 2026 with 84.4. Last 3 months: 83.0 (at the start 78.5). Just above the average (81.3).
Share of headshot kills
Best month: August 2026 with 37%. Last 3 months unchanged at 35%. Well below the average (53%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 53% (at the start 50%). Just below the average (54%).
Best month: October 2026 with 3,332. Last 3 months: 3,177 (at the start 3,194).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 335 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DoNkEy- loses the most ELO from match 5 of the day: −286 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Cache
- Highest rating in a match: 2.36 · Cache
- Longest win streak: 11 wins in a row · Dust 2
Maps in detail
from the last 335 matchesCompared with players on the same level who have at least 15 matches on the map.
How DoNkEy- plays
Across 335 matches DoNkEy- averages K/R 0.81, ADR 82.6 and a rating of 1.19. Biggest strength: Deaths per round at just 62% (lower is better), better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 35%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 35% headshots. The strongest map is Cache with a 60% win rate in 42 matches. In 204 of 335 matches the rating was 1.10 or higher (61%), in 69 it was below 0.90. In 270 matches with detailed stats: 49 4Ks and 5 aces. Best month by rating: September 2026 at 1.21. DoNkEy- loses the most ELO from match 5 of the day (−286 ELO, win rate 48%). Things go best in match 2 of the day (+67 ELO, win rate 59%). Match no. 4 of the day goes best: 64% win rate, −50 ELO. Improved over the last three months: ADR +4.5, Win rate +3 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.19, Headshots at 35%, ELO at 3,177. Last 30 days: 114 matches, win rate 54%, net ELO −106.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.