Dmitrii-S

Russia
On FACEIT since 2020 93 matches tracked 49 matches in 30 days
ELO ▲ 301
2,143
30-day peak: 2,162
Rank EU
#159,970
Russia #45,083 in Russia
Last updated:

How does Dmitrii-S play?

Rating 0.92 K/R 0.65 ADR 74.9 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 93 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

40% of opening duels won and so well below the average (51%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 40%−11 pp · Ø 51% better than 1%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 82%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Weakness
Where do the kills come from?

0.91 K/D and so clearly below the average (1.02).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 0.91−0.11 · Ø 1.02 better than 12%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.3%).

2K rounds 11.0%−2.3 pp · Ø 13.3% better than 5%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 6%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 7x 4K, 2 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

48% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 48%+13 pp · Ø 35% better than 99%
Utility damage per round 7.9+3.7 · Ø 4.2 better than 98%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 32%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.91, ADR at 74.5
▼ Got worse
K/R −0.04, Headshots −2 pp, Win rate −19 pp, ELO −74

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.68. Last 3 months: 0.64 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −70 ELO
28 matches · 54% win rate
On Dust 2 −30 ELO
27 matches · 56% win rate
In match 1 of the day −23 ELO
27 matches · 48% win rate

Dmitrii-S loses the most ELO on Ancient: −70 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Anubis
  2. Highest rating in a match: 1.75 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient28
54% better than 57%
0.66 better than 12%
76.8 better than 25%
0.91 better than 12%
42% of 96 duels better than 7%
36% of 14 situations better than 45%
Dust 227
56% better than 66%
0.68 better than 22%
81.6 better than 53%
0.96 better than 25%
53% of 123 duels better than 59%
44% of 16 situations better than 69%
Mirage11
55% -
0.64 -
72.4 -
0.91-
36% of 39 duels -
80% of 5 situations -
Nuke9
33% -
0.71 -
72.9 -
0.98-
39% of 28 duels -
0% of 1 situations -
Inferno8
63% -
0.57 -
60.9 -
0.85-
33% of 21 duels -
100% of 1 situations -
Anubis7
57% -
0.62 -
67.9 -
0.89-
35% of 23 duels -
25% of 4 situations -
Cache3
67% -
0.51 -
67.7 -
0.68-
17% of 6 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dmitrii-S plays

Across 93 matches Dmitrii-S averages K/R 0.65, ADR 74.9 and a rating of 0.92. Biggest strength: Utility hit rate at 48%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 40%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 43% headshots. The strongest map is Dust 2 with a 56% win rate in 27 matches. In 25 of 93 matches the rating was 1.10 or higher (27%), in 45 it was below 0.90. In 69 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: July 2026 at 0.94. Dmitrii-S loses the most ELO on Ancient (−70 ELO, win rate 54%). Got weaker: K/R −0.04, Headshots −2 pp, Win rate −19 pp, ELO −74. Unchanged in recent months: Rating at 0.91, ADR at 74.5. Last 30 days: 49 matches, win rate 63%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.