Djon8

Russia
160 matches tracked 44 matches in 30 days
ELO ▲ 296
3,883
30-day peak: 3,933
Rank EU ▲ 29 places
#168
#58 in RU
30 days · before #197 · best #167
Last updated:

How does Djon8 play?

Rating 1.24 (from 62 matches) K/R 0.87 ADR 92.9 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97% on level 10
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 90%
Rating spread from 62 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 35% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 3% very weak below 0.75 6%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. More damage per round than the level 10 average.
Multi-killsEntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 15%+4.0 pp better than 95%
Opening duels won 58%+7 pp better than 91%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 30%+9 pp better than 92%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 57%+6 pp better than 84%
AWP share of kills 2%−9 pp better than 12%
K/D 1.25+0.22 better than 95%
Pistol kills per match 3.0
Knife kills 1 in 182 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.8%+3.5 pp better than 97%
Rounds with 3K 5.7%+1.6 pp better than 93%
MVPs per match 3.1+0.8 better than 96%
4Ks and aces 20x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.5+0.4 better than 64%
Enemies flashed per round 0.34+0.04 better than 63%
Rounds with a death 70%−1.0 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +11 pp, Win rate +18 pp
= Stayed the same
K/R at 0.89, ADR at 94.9
▼ Got worse
ELO −139

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months: 0.89 (at the start 0.86).

Patterns

From the last 182 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −215 ELO
68 matches · 57% wins
On Anubis −185 ELO
26 matches · 50% wins
On Dust 2 −64 ELO
35 matches · 54% wins

Djon8 loses the most ELO in match 1 of the day: −215 ELO, 57% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Inferno
  2. Longest win streak: 12 wins in a row · Ancient
  3. Highest rating in a match: 2.17 · Nuke

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
59% better than 76%
0.90 better than 96%
95.7 better than 96%
1.30 better than 98%
57% of 193 duels better than 80%
32% of 22 situations better than 30%
Dust 235
54% better than 58%
0.81 better than 80%
87.5 better than 79%
0.97–
51% of 103 duels level
50% of 10 situations better than 80%
Nuke28
79% better than 99%
0.96 better than 97%
100.3 better than 98%
1.57–
60% of 153 duels better than 82%
71% of 7 situations better than 97%
Anubis26
50% better than 42%
0.83 better than 86%
88.0 better than 83%
1.16–
64% of 105 duels better than 96%
63% of 8 situations better than 93%
Ancient24
79% better than 99%
0.83 better than 84%
92.4 better than 92%
1.15–
57% of 129 duels better than 80%
38% of 8 situations better than 54%
Cache6
67% –
0.72 –
77.9 –
1.21–
59% of 32 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Djon8 plays

Across 160 matches Djon8 averages K/R 0.87 and ADR 92.9; the rating across the 62 rated matches is 1.24. Biggest strength: Rating at 1.24. That is better than 97% of players on level 10. On average 19.3 kills per match, 57% of them headshots. The strongest map is Ancient with a 79% win rate in 24 matches. In 39 of 62 matches the rating was 1.10 or higher (63%), in 6 it was below 0.90. In 72 matches with detailed stats: 20 4Ks and 1 aces. Best month by rating: September 2026 at 1.27. Djon8 loses the most ELO in match 1 of the day (−215 ELO, win rate 57%). Things go best on Ancient (+142 ELO, win rate 79%). Improved over the last three months: Headshots +11 pp, Win rate +18 pp. Got weaker: ELO −139. Unchanged in recent months: K/R at 0.89, ADR at 94.9. Last 30 days: 44 matches, win rate 73%, ELO balance +24.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.