Diseasexd

RO
298 matches tracked 83 matches in 30 days
Last updated:

How does Diseasexd play?

Rating 0.92 (from 83 matches) K/R 0.66 ADR 76.6 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 49%
Rating spread from 83 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 4% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 24% very weak below 0.75 27%
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (276 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 46%−4 pp better than 20%

Clutch

Weakness
Last one alive
Clutch 1v1 won 30%−9 pp better than 13%
Clutch 1v2 won 19%−2 pp better than 38%
Clutch kills per match 1.2−0.5 better than 14%

Weapons and aim

Weakness
Where do the kills come from?
Headshot rate 41%−5 pp better than 20%
AWP share of kills 6%−4 pp better than 37%
K/D 0.88−0.11 better than 12%
Pistol kills per match 2.6
Knife kills 2 in 298 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.6%−1.4 pp better than 15%
Rounds with 3K 3.0%−0.9 pp better than 16%
MVPs per match 2.0−0.2 better than 28%
4Ks and aces 49x 4K, 3 aces in 276 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 28%−7 pp better than 11%
Utility damage per round 3.7−0.5 better than 42%
Enemies flashed per round 0.20−0.07 better than 35%
Rounds with a death 75%+2.0 pp better than 24%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
ELO +163
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, ADR −6.2, Headshots −6 pp, Win rate −11 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.61
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.73. Last 3 months: 0.66 (at the start 0.72).

Patterns

From the last 298 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −83 ELO
42 matches · 45% wins
On Dust 2 −32 ELO
104 matches · 43% wins
In match 2 of the day −27 ELO
45 matches · 38% wins

Diseasexd loses the most ELO on Mirage: −83 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Mirage
  2. Longest win streak: 8 wins in a row · Ancient
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2104
43% better than 26%
0.68 better than 33%
77.0 better than 41%
1.01–
49% of 399 duels level
24% of 45 situations better than 15%
Anubis51
61% better than 82%
0.66 better than 24%
75.2 better than 28%
0.85–
44% of 237 duels better than 23%
22% of 27 situations better than 13%
Ancient42
48% better than 48%
0.66 better than 20%
76.7 better than 29%
0.93–
51% of 218 duels better than 57%
45% of 20 situations better than 73%
Mirage42
45% better than 33%
0.67 better than 25%
78.1 better than 45%
0.94–
41% of 138 duels better than 9%
36% of 14 situations better than 45%
Cache21
48% –
0.72 –
80.3 –
0.91–
49% of 95 duels –
36% of 11 situations –
Inferno19
53% better than 55%
0.57 better than 2%
73.4 better than 22%
0.87–
36% of 103 duels better than 2%
20% of 5 situations better than 13%
Nuke11
45% –
0.63 –
73.5 –
0.83–
43% of 58 duels –
33% of 6 situations –
Vertigo8
63% –
0.65 –
73.1 –
0.78–
39% of 33 duels –
25% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Diseasexd plays

Across 298 matches Diseasexd averages K/R 0.66 and ADR 76.6; the rating across the 83 rated matches is 0.92. Most room to improve: Utility with impact at 28%. That is better than only 11% of players on level 7. On average 14.7 kills per match, 41% of them headshots. The strongest map is Anubis with a 61% win rate in 51 matches. In 20 of 83 matches the rating was 1.10 or higher (24%), in 42 it was below 0.90. In 276 matches with detailed stats: 49 4Ks and 3 aces. Best month by rating: September 2026 at 0.95. Diseasexd loses the most ELO on Mirage (−83 ELO, win rate 45%). Things go best in match 1 of the day (+133 ELO, win rate 55%). Improved over the last three months: ELO +163. Got weaker: K/R −0.06, ADR −6.2, Headshots −6 pp, Win rate −11 pp. Last 30 days: 83 matches, win rate 46%, ELO balance +111.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.