DimaNNNNNNNN

Russia
On FACEIT since 2017 106 matches tracked 36 matches in 30 days
ELO ▼ 114
2,114
30-day peak: 2,228
Rank EU
#174,038
Russia #49,276 in Russia
Last updated:

How does DimaNNNNNNNN play?

Rating 1.02 (from 86 matches) K/R 0.75 ADR 82.0 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 86 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.7
Knife kills 1 in 106 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so just above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 8x 4K, 3 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 44%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 35%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 81.5, Win rate at 50%
▼ Got worse
K/R −0.05, Headshots −5 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.74 (at the start 0.79). Right on the average (0.74).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −14 ELO
28 matches · 50% win rate
From match 5 of the day +1 ELO
29 matches · 41% win rate

DimaNNNNNNNN loses the most ELO on Anubis: −14 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Dust 2
  2. Most kills in a match: 30 · Anubis
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
54% better than 59%
0.76 better than 62%
82.9 better than 63%
1.03 right on the average
52% of 130 duels better than 55%
41% of 17 situations better than 60%
Anubis28
50% right on the average
0.80 better than 80%
89.3 better than 88%
1.09 better than 71%
55% of 91 duels better than 70%
50% of 12 situations better than 80%
Nuke12
42% -
0.73 -
78.7 -
1.01-
50% of 32 duels -
50% of 4 situations -
Ancient8
38% -
0.63 -
69.5 -
0.90-
36% of 22 duels -
60% of 5 situations -
Inferno7
71% -
0.77 -
76.4 -
1.06-
45% of 11 duels -
0% of 3 situations -
Mirage5
20% -
0.62 -
69.8 -
0.79-
53% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How DimaNNNNNNNN plays

Across 106 matches DimaNNNNNNNN averages K/R 0.75 and ADR 82.0; the rating across the 86 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Dust 2 with a 54% win rate in 46 matches. In 36 of 86 matches the rating was 1.10 or higher (42%), in 28 it was below 0.90. In 86 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: August 2026 at 1.07. DimaNNNNNNNN loses the most ELO on Anubis (−14 ELO, win rate 50%). Things go best on Dust 2 (+63 ELO, win rate 54%). Match no. 2 of the day goes best: 64% win rate, −5 ELO. Got weaker: K/R −0.05, Headshots −5 pp. Unchanged in recent months: ADR at 81.5, Win rate at 50%. Last 30 days: 36 matches, win rate 44%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.