Dima4ka

Russia
On FACEIT since 2015 232 matches tracked 72 matches in 30 days
ELO ▼ 70
3,003
30-day peak: 3,095
Rank EU ▼ 654 places
#8,251
Russia #2,300 in Russia
30 days · prev. #7,597 · best #7,486
Last updated:

How does Dima4ka play?

Rating 1.31 K/R 0.94 ADR 102.7 from 232 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.31
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 232 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 38% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 5% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (181 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 46%+4 pp · Ø 42% better than 83%
Clutch 1v2 won 35%+14 pp · Ø 21% better than 98%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (53%).

Headshot rate 42%−11 pp · Ø 53% better than 6%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.29+0.24 · Ø 1.05 better than 93%
Pistol kills per match 3.3
Knife kills 7 in 232 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.4).

2K rounds 16.3%+2.8 pp · Ø 13.5% better than 93%
3K rounds 7.0%+2.8 pp · Ø 4.2% better than 98%
MVPs per match 3.4+1.0 · Ø 2.4 better than 98%
4Ks and aces 73x 4K, 9 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (3.9).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 2.5−1.4 · Ø 3.9 better than 11%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 41%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ADR +4.6, Win rate +3 pp, ELO +256
= Stayed the same
K/R at 0.94, Rating at 1.31, Headshots at 42%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: August 2026 with 0.96. Last 3 months: 0.94 (at the start 0.91). Well above the average (0.75).

Patterns

From the last 232 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +14 ELO
87 matches · 51% win rate
On Thursdays −32 ELO, win rate 52%

Dima4ka loses the most ELO from match 5 of the day: +14 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 55 · Dust 2
  3. Highest rating in a match: 2.36 · Dust 2

Maps in detail

from the last 232 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
60% better than 72%
0.99 better than 99%
107.6 better than 99%
1.38 better than 98%
54% of 607 duels better than 58%
29% of 48 situations better than 20%
Dust 266
56% better than 54%
0.89 better than 93%
98.4 better than 97%
1.24 better than 89%
54% of 373 duels better than 58%
52% of 33 situations better than 82%
Anubis24
58% better than 59%
0.92 better than 96%
100.5 better than 98%
1.27 better than 94%
59% of 138 duels better than 83%
67% of 15 situations better than 96%
Nuke15
60% better than 56%
0.91 better than 93%
99.1 better than 97%
1.30 better than 93%
56% of 87 duels better than 64%
60% of 5 situations better than 89%
Ancient12
58% -
0.86 -
97.4 -
1.19-
58% of 80 duels -
-
Cache8
50% -
0.88 -
97.1 -
1.22-
51% of 53 duels -
20% of 5 situations -
Inferno7
57% -
0.97 -
104.9 -
1.33-
54% of 46 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dima4ka plays

Across 232 matches Dima4ka averages K/R 0.94, ADR 102.7 and a rating of 1.31. Biggest strength: Damage per round (ADR) at 102.7, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 21.0 kills per match with 42% headshots. The strongest map is Mirage with a 60% win rate in 100 matches. In 165 of 232 matches the rating was 1.10 or higher (71%), in 28 it was below 0.90. In 181 matches with detailed stats: 73 4Ks and 9 aces. Best month by rating: August 2026 at 1.35. Dima4ka loses the most ELO from match 5 of the day (+14 ELO, win rate 51%). Things go best on Mirage (+86 ELO, win rate 60%). Match no. 2 of the day goes best: 73% win rate, +80 ELO. Improved over the last three months: ADR +4.6, Win rate +3 pp, ELO +256. Unchanged in recent months: K/R at 0.94, Rating at 1.31, Headshots at 42%. Last 30 days: 72 matches, win rate 58%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.