Dibbkovich

Ukraine
219 matches tracked 88 matches in 30 days
Last updated:

How does Dibbkovich play?

Rating 0.89 K/R 0.68 ADR 77.6 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 219 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 8% good 1.10 to 1.29 12% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 37%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Higher headshot rate than the level 6 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 6 about average weaker than most
Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 46%−4 pp · Ø 50% better than 21%

Clutch

Average
Last one alive

0.7 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 78%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 32%
Clutch kills per match 0.7−1.0 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (1.00).

Headshot rate 54%+9 pp · Ø 45% better than 91%
AWP share of kills 5%−5 pp · Ø 10% better than 30%
K/D 0.85−0.15 · Ø 1.00 better than 8%
Pistol kills per match 2.3
Knife kills 2 in 219 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.0%).

2K rounds 12.0%−1.0 pp · Ø 13.0% better than 26%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 31%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 35x 4K, 8 aces in 219 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 27%
Enemies flashed per round 0.10−0.16 · Ø 0.26 better than 12%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 6 average
Whether Dibbkovich is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 219 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.69.

Patterns

From the last 219 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −121 ELO
73 matches · 51% win rate
From match 5 of the day −110 ELO
88 matches · 45% win rate
Between 0:00 and 6:00 −44 ELO, win rate 43%
On Saturdays −54 ELO, win rate 42%

Dibbkovich loses the most ELO on Mirage: −121 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.36 · Mirage

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
51% better than 57%
0.68 better than 32%
77.2 better than 42%
0.91 better than 22%
47% of 507 duels better than 36%
50% of 14 situations better than 83%
Dust 270
43% better than 27%
0.70 better than 43%
78.2 better than 47%
0.90 better than 19%
45% of 393 duels better than 24%
42% of 26 situations better than 65%
Ancient42
52% better than 52%
0.67 better than 26%
79.8 better than 55%
0.87 better than 11%
45% of 256 duels better than 24%
46% of 13 situations better than 75%
Cache13
85% -
0.69 -
78.1 -
0.98-
51% of 84 duels -
33% of 6 situations -
Inferno10
40% -
0.58 -
66.8 -
0.73-
32% of 59 duels -
67% of 3 situations -
Nuke9
44% -
0.60 -
73.6 -
0.76-
49% of 41 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dibbkovich plays

Across 219 matches Dibbkovich averages K/R 0.68, ADR 77.6 and a rating of 0.89. Biggest strength: Utility hit rate at 45%, better than 96% of level 6 players. Most room to improve: Deaths per round at 80%, better than only 1% of level 6 players. Averages 14.9 kills per match with 54% headshots. The strongest map is Cache with a 85% win rate in 13 matches. In 49 of 219 matches the rating was 1.10 or higher (22%), in 116 it was below 0.90. In 219 matches with detailed stats: 35 4Ks and 8 aces. Best month by rating: October 2026 at 0.92. Dibbkovich loses the most ELO on Mirage (−121 ELO, win rate 51%). Things go best in match 2 of the day (±0 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate. Last 30 days: 88 matches, win rate 53%, net ELO −17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.