Dezris

USA
204 matches tracked 20 matches in 30 days
Last updated:

How does Dezris play?

Rating 1.03 (from 40 matches) K/R 0.73 ADR 80.1 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 40 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 13% normal 0.90 to 1.09 15% weak 0.75 to 0.89 20% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2.0 pp better than 15%
Opening duels won 49%−2 pp better than 28%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 45%
Clutch 1v2 won 19%−2 pp better than 35%
Clutch kills per match 1.5−0.1 better than 36%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+4 pp better than 74%
AWP share of kills 1%−10 pp better than 6%
K/D 1.02−0.01 better than 42%
Pistol kills per match 2.8
Knife kills 3 in 204 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.6%−0.7 pp better than 27%
Rounds with 3K 3.6%−0.5 pp better than 27%
MVPs per match 2.30.0 level
4Ks and aces 23x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 79%
Utility damage per round 3.5−0.6 better than 34%
Enemies flashed per round 0.44+0.14 better than 84%
Rounds with a death 72%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +3 pp
= Stayed the same
ADR at 80.0, Headshots at 55%
▼ Got worse
K/R −0.05

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.69
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.86. Last 3 months: 0.73 (at the start 0.78).

Patterns

From the last 204 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −16 ELO
79 matches · 57% wins
In match 1 of the day +3 ELO
57 matches · 47% wins

Dezris loses the most ELO on Mirage: −16 ELO, 57% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Ancient
  2. Most kills in a match: 36 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
57% better than 71%
0.75 better than 54%
81.7 better than 55%
1.04–
51% of 262 duels better than 47%
45% of 31 situations better than 69%
Dust 248
54% better than 55%
0.71 better than 35%
77.8 better than 35%
0.69–
54% of 93 duels better than 66%
21% of 19 situations better than 12%
Anubis35
46% better than 28%
0.72 better than 36%
80.1 better than 42%
0.94–
50% of 119 duels better than 38%
50% of 14 situations better than 76%
Ancient23
52% better than 48%
0.76 better than 58%
82.1 better than 53%
1.69–
51% of 55 duels better than 46%
22% of 9 situations better than 16%
Cache8
63% –
0.76 –
79.4 –
1.18–
45% of 20 duels –
40% of 5 situations –
Inferno6
33% –
0.64 –
70.8 –
0.97–
33% of 9 duels –
0% of 2 situations –
Nuke4
25% –
0.68 –
71.9 –
-
0% of 1 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Dezris plays

Across 204 matches Dezris averages K/R 0.73 and ADR 80.1; the rating across the 40 rated matches is 1.03. Biggest strength: Utility with impact at 39%. That is better than 79% of players on level 10. Most room to improve: Rounds with first kill at 8%. That is better than only 15% of players on level 10. On average 16.3 kills per match, 55% of them headshots. The strongest map is Mirage with a 57% win rate in 79 matches. In 16 of 40 matches the rating was 1.10 or higher (40%), in 18 it was below 0.90. In 104 matches with detailed stats: 23 4Ks and 1 aces. Best month by rating: September 2026 at 1.02. Dezris loses the most ELO on Mirage (−16 ELO, win rate 57%). Things go best on Dust 2 (+58 ELO, win rate 54%). Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.05. Unchanged in recent months: ADR at 80.0, Headshots at 55%. Last 30 days: 20 matches, win rate 55%, ELO balance −31.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.