Dexter-ma
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (49%).
Clutch
Average46% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average51% headshots and so clearly above the average (47%).
Impact
AverageExactly 3 kills in 4.6% of rounds and so clearly above the average (3.8%).
Utility and deaths
Average3.3 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 7 averageKills per round (K/R)
Best month: October 2026 with 0.81.
Rating, 1.00 is an average match
Best month: October 2026 with 1.16.
Damage per round (ADR)
Best month: October 2026 with 85.5.
Share of headshot kills
Best month: August 2026 with 52%.
Matches won (win rate)
Best month: October 2026 with 52%.
Best month: October 2026 with 1,495.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 88 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Dexter-ma loses the most ELO on Mirage: −24 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 4 wins in a row · Cache
- Most kills in a match: 33 · Dust 2
- Highest rating in a match: 2.15 · Cache
Maps in detail
from the last 88 matchesCompared with players on the same level who have at least 15 matches on the map.
How Dexter-ma plays
Across 88 matches Dexter-ma averages K/R 0.76, ADR 81.6 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 46%, better than 87% of level 7 players. Averages 16.2 kills per match with 51% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 36 of 88 matches the rating was 1.10 or higher (41%), in 32 it was below 0.90. In 88 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: October 2026 at 1.16. Dexter-ma loses the most ELO on Mirage (−24 ELO, win rate 46%). Things go best on Dust 2 (+59 ELO, win rate 43%). Match no. 1 of the day goes best: 57% win rate, −3 ELO. Last 30 days: 23 matches, win rate 52%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.