Devisss17

Poland
85 matches tracked 21 matches in 30 days
Last updated:

How does Devisss17 play?

Rating 1.16 (from 64 matches) K/R 0.82 ADR 89.4 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 64 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 14% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average. More first kills per match than the level 6 average.
AWPerMulti-killsEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Level 6

Compared with 949 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 55%+5 pp · Ø 50% better than 90%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (1.00).

Headshot rate 48%+3 pp · Ø 45% better than 68%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 1.10+0.10 · Ø 1.00 better than 91%
Pistol kills per match 2.4

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.0%).

2K rounds 15.0%+1.8 pp · Ø 13.2% better than 92%
3K rounds 5.6%+1.6 pp · Ø 4.0% better than 98%
MVPs per match 2.8+0.6 · Ø 2.2 better than 97%
4Ks and aces 22x 4K, 0 aces in 63 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (3.9).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 6.9+3.0 · Ø 3.9 better than 93%
Enemies flashed per round 0.38+0.13 · Ø 0.25 better than 80%
Deaths per round 74%+1 pp · Ø 73% better than 37%

Progress

One value per month, dashed line is the level 6 average
Whether Devisss17 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 63 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.79
JanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.94.

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +27 ELO
28 matches · 43% win rate
Between 18:00 and 24:00 +20 ELO, win rate 46%

Devisss17 loses the most ELO in match 1 of the day: +27 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 41 · Mirage
  3. Highest rating in a match: 2.26 · Mirage

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
61% better than 86%
0.86 better than 96%
94.4 better than 97%
1.20 better than 96%
56% of 147 duels better than 83%
57% of 14 situations better than 93%
Ancient12
50% -
0.90 -
93.0 -
1.25-
48% of 46 duels -
22% of 9 situations -
Cache11
55% -
0.84 -
89.9 -
1.29-
67% of 33 duels -
50% of 6 situations -
Dust 210
40% -
0.77 -
84.9 -
1.12-
57% of 37 duels -
25% of 4 situations -
Anubis8
50% -
0.74 -
86.1 -
0.97-
63% of 41 duels -
0% of 3 situations -
Nuke4
25% -
0.76 -
84.0 -
0.80-
0% of 6 duels -
0% of 1 situations -
Overpass3
33% -
0.54 -
59.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Devisss17 plays

Across 85 matches Devisss17 averages K/R 0.82 and ADR 89.4; the rating across the 64 rated matches is 1.16. Biggest strength: 3K rounds at 5.6%, better than 98% of level 6 players. Averages 18.3 kills per match with 48% headshots. The strongest map is Mirage with a 61% win rate in 33 matches. In 35 of 64 matches the rating was 1.10 or higher (55%), in 20 it was below 0.90. In 63 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: September 2026 at 1.31. Devisss17 loses the most ELO in match 1 of the day (+27 ELO, win rate 43%). Last 30 days: 21 matches, win rate 52%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.