Desire_Douee

Russia
On FACEIT since 2022 208 matches tracked 69 matches in 30 days
Last updated:

How does Desire_Douee play?

Rating 1.00 (from 170 matches) K/R 0.73 ADR 78.1 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 170 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 24%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−3 pp · Ø 50% better than 21%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 18%−2 pp · Ø 20% better than 31%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.00).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 0.99−0.01 · Ø 1.00 better than 43%
Pistol kills per match 3.1
Knife kills 6 in 208 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).

2K rounds 12.6%−0.5 pp · Ø 13.1% better than 32%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 69%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 20x 4K, 4 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 84%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.73, ADR at 78.4, Headshots at 48%
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.72
AprMayJunJulAugSepOct

Best month: April 2026 with 0.76. Last 3 months: 0.73 (at the start 0.72). Just above the average (0.72).

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
46 matches · 54% win rate
In match 2 of the day +60 ELO
47 matches · 43% win rate
On Wednesdays +90 ELO, win rate 46%

Desire_Douee loses the most ELO on Dust 2: −30 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.34 · Mirage
  2. Longest win streak: 10 wins in a row · Ancient
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
50% right on the average
0.75 better than 59%
80.4 better than 51%
1.04 better than 60%
52% of 308 duels better than 59%
43% of 30 situations better than 65%
Dust 246
54% better than 63%
0.69 better than 29%
75.0 better than 24%
0.91 better than 15%
40% of 138 duels better than 7%
12% of 17 situations better than 3%
Ancient40
60% better than 80%
0.71 better than 36%
77.1 better than 29%
0.97 better than 34%
46% of 196 duels better than 23%
38% of 16 situations right on the average
Nuke29
45% better than 19%
0.76 right on the average
79.2 better than 34%
1.09 better than 62%
48% of 97 duels better than 23%
32% of 19 situations better than 26%
Inferno10
60% -
0.75 -
83.0 -
0.92-
45% of 29 duels -
0% of 3 situations -
Anubis6
67% -
0.67 -
67.1 -
0.96-
25% of 16 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Desire_Douee plays

Across 208 matches Desire_Douee averages K/R 0.73 and ADR 78.1; the rating across the 170 rated matches is 1.00. Most room to improve: Utility hit rate at 28%, better than only 9% of level 9 players. Averages 15.9 kills per match with 48% headshots. The strongest map is Ancient with a 60% win rate in 40 matches. In 55 of 170 matches the rating was 1.10 or higher (32%), in 78 it was below 0.90. In 137 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: August 2026 at 1.08. Desire_Douee loses the most ELO on Dust 2 (−30 ELO, win rate 54%). Things go best on Mirage (+63 ELO, win rate 50%). Match no. 4 of the day goes best: 64% win rate, −4 ELO. Improved over the last three months: Rating +0.05. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.73, ADR at 78.4, Headshots at 48%. Last 30 days: 69 matches, win rate 43%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.