DeroSt1

Russia
On FACEIT since 2026 181 matches tracked 109 matches in 30 days
ELO ▼ 78
2,557
30-day peak: 2,859
Rank EU
#43,300
Russia #12,410 in Russia
Last updated:

How does DeroSt1 play?

Rating 1.03 K/R 0.75 ADR 84.0 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 181 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 25%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 20%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 44%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.01−0.03 · Ø 1.04 better than 33%
Pistol kills per match 2.7
Knife kills 3 in 181 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 56%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 66%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 37x 4K, 1 ace in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 32%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 44%
Deaths per round 74%+2 pp · Ø 72% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether DeroSt1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 181 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.84.

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −51 ELO
23 matches · 48% win rate
On Dust 2 −25 ELO
32 matches · 53% win rate
On Mondays +74 ELO, win rate 41%

DeroSt1 loses the most ELO in match 3 of the day: −51 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 50 · Cache
  3. Highest rating in a match: 2.35 · Ancient

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
58% better than 71%
0.71 better than 30%
81.8 better than 52%
0.98 better than 26%
49% of 342 duels better than 32%
32% of 31 situations better than 31%
Anubis37
49% better than 34%
0.76 better than 53%
87.1 better than 76%
1.04 better than 44%
48% of 167 duels better than 27%
47% of 17 situations better than 71%
Dust 232
53% better than 53%
0.76 better than 57%
82.4 better than 55%
1.04 better than 48%
44% of 169 duels better than 13%
31% of 16 situations better than 27%
Ancient26
54% better than 55%
0.82 better than 79%
88.0 better than 78%
1.12 better than 75%
60% of 115 duels better than 89%
19% of 16 situations better than 10%
Nuke13
54% -
0.72 -
76.3 -
1.02-
53% of 51 duels -
20% of 5 situations -
Cache5
40% -
0.93 -
99.2 -
1.27-
59% of 32 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DeroSt1 plays

Across 181 matches DeroSt1 averages K/R 0.75, ADR 84.0 and a rating of 1.03. Most room to improve: Deaths per round at 74%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Mirage with a 58% win rate in 67 matches. In 76 of 181 matches the rating was 1.10 or higher (42%), in 69 it was below 0.90. In 181 matches with detailed stats: 37 4Ks and 1 ace. Best month by rating: September 2026 at 1.17. DeroSt1 loses the most ELO in match 3 of the day (−51 ELO, win rate 48%). Things go best in match 4 of the day (+75 ELO, win rate 59%). Match no. 1 of the day goes best: 60% win rate, +65 ELO. Last 30 days: 109 matches, win rate 51%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.