Deplora

Belarus
On FACEIT since 2017 121 matches tracked 37 matches in 30 days
Last updated:

How does Deplora play?

Rating 1.04 K/R 0.72 ADR 75.4 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 121 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 21% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 5%
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 68%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.08+0.04 · Ø 1.04 better than 59%
Pistol kills per match 2.4
Knife kills 3 in 121 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.1%−0.4 pp · Ø 13.5% better than 35%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 32%
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 16x 4K, 1 ace in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.4−0.7 · Ø 4.1 better than 30%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 30%
Deaths per round 67%−4 pp · Ø 71% better than 91%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Deplora is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 110 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.70
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −30 ELO
28 matches · 46% win rate

Deplora loses the most ELO in match 1 of the day: −30 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 35 · Cache

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
51% better than 46%
0.67 better than 15%
70.0 better than 5%
0.99 better than 30%
55% of 91 duels better than 69%
40% of 35 situations better than 56%
Ancient25
56% better than 60%
0.77 better than 58%
80.7 better than 43%
1.10 better than 67%
58% of 86 duels better than 83%
29% of 7 situations better than 25%
Dust 223
43% better than 19%
0.65 better than 10%
72.8 better than 11%
0.93 better than 13%
55% of 56 duels better than 69%
60% of 15 situations better than 94%
Anubis19
63% better than 80%
0.82 better than 79%
81.6 right on the average
1.16 better than 82%
53% of 70 duels better than 53%
27% of 15 situations better than 22%
Nuke5
80% -
0.78 -
80.1 -
1.16-
63% of 19 duels -
50% of 2 situations -
Inferno4
50% -
0.65 -
66.2 -
0.95-
45% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Deplora plays

Across 121 matches Deplora averages K/R 0.72, ADR 75.4 and a rating of 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 54% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 45 of 121 matches the rating was 1.10 or higher (37%), in 43 it was below 0.90. In 110 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 1.09. Deplora loses the most ELO in match 1 of the day (−30 ELO, win rate 46%). Things go best on Ancient (+60 ELO, win rate 56%). Last 30 days: 37 matches, win rate 51%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.