Dennyw

Russia
On FACEIT since 2018 168 matches tracked 71 matches in 30 days
ELO ▲ 74
2,194
30-day peak: 2,269
Rank EU
#137,802
Russia #35,880 in Russia
Last updated:

How does Dennyw play?

Rating 1.15 (from 118 matches) K/R 0.79 ADR 86.0 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 118 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 8%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.02).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.12+0.10 · Ø 1.02 better than 80%
Pistol kills per match 2.5
Knife kills 7 in 168 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.3%).

2K rounds 15.9%+2.6 pp · Ø 13.3% better than 93%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 82%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 25x 4K, 5 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, ADR +10.4, Win rate +7 pp
= Stayed the same
Headshots at 44%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.80
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.89. Last 3 months: 0.82 (at the start 0.72). Clearly above the average (0.74).

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −69 ELO
61 matches · 48% win rate
In match 4 of the day −27 ELO
21 matches · 43% win rate
Between 18:00 and 24:00 −15 ELO, win rate 40%
On Fridays +30 ELO, win rate 36%

Dennyw loses the most ELO on Mirage: −69 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Highest rating in a match: 2.59 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
48% better than 37%
0.81 better than 81%
88.0 better than 83%
1.14 better than 84%
61% of 205 duels better than 95%
33% of 36 situations better than 36%
Dust 245
42% better than 18%
0.78 better than 70%
82.7 better than 59%
1.16 better than 85%
62% of 135 duels better than 94%
42% of 24 situations better than 63%
Ancient23
52% right on the average
0.78 better than 68%
83.8 better than 62%
1.18 better than 90%
53% of 80 duels better than 60%
44% of 9 situations better than 66%
Anubis19
63% better than 85%
0.86 better than 94%
93.8 better than 95%
1.21-
48% of 66 duels better than 30%
36% of 11 situations better than 46%
Nuke8
63% -
0.81 -
85.2 -
1.06-
61% of 18 duels -
100% of 2 situations -
Inferno7
43% -
0.71 -
83.4 -
1.03-
52% of 29 duels -
67% of 3 situations -
Overpass4
50% -
0.64 -
77.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Dennyw plays

Across 168 matches Dennyw averages K/R 0.79 and ADR 86.0; the rating across the 118 rated matches is 1.15. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 44% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 57 of 118 matches the rating was 1.10 or higher (48%), in 32 it was below 0.90. In 118 matches with detailed stats: 25 4Ks and 5 aces. Best month by rating: August 2026 at 1.22. Dennyw loses the most ELO on Mirage (−69 ELO, win rate 48%). Things go best on Ancient (+24 ELO, win rate 52%). Match no. 3 of the day goes best: 54% win rate. Improved over the last three months: K/R +0.10, ADR +10.4, Win rate +7 pp. Unchanged in recent months: Headshots at 44%. Last 30 days: 71 matches, win rate 52%, net ELO −39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.