Deni_2
How does Deni_2 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average43% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average56% headshots and so well above the average (47%).
Impact
Weakness1.9 MVPs per match and so well below the average (2.2).
Utility and deaths
AverageDied in 74% of rounds and so slightly above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.69). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.00. Last 3 months: 0.97 (at the start 0.94). Slightly below the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 77.6. Last 3 months: 76.2 (at the start 76.3). Slightly below the average (79.2).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 57% (at the start 53%). Well above the average (47%).
Matches won (win rate)
Best month: July 2026 with 62%. Last 3 months: 48% (at the start 58%). Right on the average (48%).
Best month: August 2026 with 1,915. Last 3 months: 1,681 (at the start 1,814).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 181 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Deni_2 loses the most ELO on Nuke: −31 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 29 · Dust 2
- Highest rating in a match: 2.08 · Nuke
- Longest win streak: 10 wins in a row · Dust 2
Maps in detail
from the last 181 matchesCompared with players on the same level who have at least 15 matches on the map.
How Deni_2 plays
Across 181 matches Deni_2 averages K/R 0.70 and ADR 76.2; the rating across the 160 rated matches is 0.96. Biggest strength: Headshot rate at 56%, better than 90% of level 8 players. Most room to improve: 3K rounds at 3.3%, better than only 23% of level 8 players. Averages 15.1 kills per match with 56% headshots. The strongest map is Inferno with a 58% win rate in 12 matches. In 51 of 160 matches the rating was 1.10 or higher (32%), in 71 it was below 0.90. In 119 matches with detailed stats: 20 4Ks and 5 aces. Best month by rating: September 2026 at 1.00. Deni_2 loses the most ELO on Nuke (−31 ELO, win rate 42%). Things go best on Dust 2 (+26 ELO, win rate 50%). From match no. 5 of the day on, things go best: 56% win rate, −39 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −10 pp, ELO −133. Unchanged in recent months: K/R at 0.70, Rating at 0.97, ADR at 76.2. Last 30 days: 26 matches, win rate 46%, net ELO −57.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.