Dek1sha999

Bosnia & Herzegovina
On FACEIT since 2024 140 matches tracked 43 matches in 30 days
Last updated:

How does Dek1sha999 play?

Rating 0.99 K/R 0.70 ADR 77.0 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 140 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 24% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 24%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.98−0.01 · Ø 0.99 better than 43%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.1%).

2K rounds 11.7%−1.4 pp · Ø 13.1% better than 16%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 46%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 23x 4K, 2 aces in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.27).

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.54+0.27 · Ø 0.27 better than 96%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
Whether Dek1sha999 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 126 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.69
JulAugSepOct

Best month: September 2026 with 0.73.

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −89 ELO
25 matches · 32% win rate
From match 5 of the day −61 ELO
26 matches · 42% win rate
Between 18:00 and 24:00 −85 ELO, win rate 42%
On Mondays ±0 ELO, win rate 39%

Dek1sha999 loses the most ELO on Anubis: −89 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 34 · Dust 2
  3. Highest rating in a match: 1.96 · Inferno

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient35
63% better than 88%
0.73 better than 48%
78.3 better than 34%
1.01 right on the average
50% of 143 duels better than 46%
44% of 27 situations better than 66%
Mirage33
52% better than 55%
0.65 better than 15%
72.1 better than 14%
0.89 better than 13%
46% of 123 duels better than 25%
33% of 12 situations better than 36%
Anubis25
32% better than 4%
0.70 better than 36%
79.5 better than 48%
0.96 better than 30%
42% of 98 duels better than 12%
21% of 19 situations better than 12%
Dust 224
54% better than 63%
0.71 better than 43%
77.8 better than 40%
1.03 better than 57%
47% of 97 duels better than 32%
44% of 18 situations better than 65%
Inferno13
46% -
0.76 -
81.2 -
1.09-
55% of 40 duels -
33% of 6 situations -
Nuke10
40% -
0.71 -
75.1 -
1.00-
49% of 45 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dek1sha999 plays

Across 140 matches Dek1sha999 averages K/R 0.70, ADR 77.0 and a rating of 0.99. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 8 players. Averages 15.6 kills per match with 43% headshots. The strongest map is Ancient with a 63% win rate in 35 matches. In 44 of 140 matches the rating was 1.10 or higher (31%), in 62 it was below 0.90. In 126 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: September 2026 at 1.03. Dek1sha999 loses the most ELO on Anubis (−89 ELO, win rate 32%). Things go best on Mirage (+89 ELO, win rate 52%). Match no. 1 of the day goes best: 55% win rate, −29 ELO. Last 30 days: 43 matches, win rate 49%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.