Dejwido1337

Italy
On FACEIT since 2025 306 matches tracked 79 matches in 30 days
Last updated:

How does Dejwido1337 play?

Rating 1.05 K/R 0.76 ADR 84.0 from 306 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 306 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 20%

Clutch

Strength
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 65%
AWP share of kills 5%−6 pp · Ø 11% better than 32%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 2.7
Knife kills 12 in 306 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 52%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 42x 4K, 5 aces in 232 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 32%−4 pp · Ø 36% better than 29%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 53%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 67%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, Rating −0.13, ADR −6.9, Headshots −3 pp, Win rate −8 pp, ELO −77

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.74 (at the start 0.83). Just above the average (0.73).

Patterns

From the last 306 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −115 ELO
24 matches · 42% win rate
On Mirage −72 ELO
69 matches · 51% win rate
Between 6:00 and 12:00 −32 ELO, win rate 39%
On Fridays +23 ELO, win rate 41%

Dejwido1337 loses the most ELO on Dust 2: −115 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.58 · Anubis
  3. Most kills in a match: 50 · Ancient

Maps in detail

from the last 306 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient70
49% better than 37%
0.79 better than 73%
87.8 better than 82%
1.07 better than 65%
53% of 317 duels better than 62%
42% of 45 situations better than 60%
Mirage69
51% right on the average
0.72 better than 42%
79.9 better than 48%
1.00 better than 42%
43% of 275 duels better than 11%
47% of 43 situations better than 76%
Anubis57
51% better than 45%
0.78 better than 71%
86.6 better than 78%
1.06 better than 62%
50% of 301 duels better than 43%
47% of 38 situations better than 73%
Nuke42
67% better than 80%
0.82 better than 73%
87.5 better than 73%
1.16 better than 77%
58% of 164 duels better than 75%
42% of 26 situations better than 59%
Cache28
46% -
0.77 -
81.3 -
1.12-
45% of 124 duels -
64% of 11 situations -
Dust 224
42% better than 18%
0.71 better than 36%
80.5 better than 49%
0.96 better than 26%
48% of 138 duels better than 34%
31% of 13 situations better than 30%
Inferno12
50% -
0.66 -
74.5 -
0.88-
46% of 72 duels -
33% of 3 situations -
Vertigo4
25% -
0.73 -
82.6 -
0.93-
40% of 15 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dejwido1337 plays

Across 306 matches Dejwido1337 averages K/R 0.76, ADR 84.0 and a rating of 1.05. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 47%, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 52% headshots. The strongest map is Nuke with a 67% win rate in 42 matches. In 124 of 306 matches the rating was 1.10 or higher (41%), in 111 it was below 0.90. In 232 matches with detailed stats: 42 4Ks and 5 aces. Best month by rating: July 2026 at 1.15. Dejwido1337 loses the most ELO on Dust 2 (−115 ELO, win rate 42%). Things go best on Ancient (+184 ELO, win rate 49%). Match no. 3 of the day goes best: 60% win rate, +74 ELO. Got weaker: K/R −0.09, Rating −0.13, ADR −6.9, Headshots −3 pp, Win rate −8 pp, ELO −77. Last 30 days: 79 matches, win rate 49%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.