DeividK

San Marino
On FACEIT since 2023 242 matches tracked 77 matches in 30 days
Last updated:

How does DeividK play?

Rating 1.04 K/R 0.77 ADR 85.4 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 242 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 29%+9 pp · Ø 20% better than 90%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (48%).

Headshot rate 53%+5 pp · Ø 48% better than 78%
AWP share of kills 7%−4 pp · Ø 11% better than 38%
K/D 1.02+0.02 · Ø 1.00 better than 55%
Pistol kills per match 3.0
Knife kills 4 in 242 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.1%).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 80%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 60%
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 49x 4K, 4 aces in 242 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.28).

Utility hit rate 33%−3 pp · Ø 36% better than 34%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 18%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
Whether DeividK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 242 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −69 ELO
59 matches · 58% win rate
In match 3 of the day −26 ELO
34 matches · 50% win rate
Between 12:00 and 18:00 −126 ELO, win rate 50%
On Wednesdays −126 ELO, win rate 33%

DeividK loses the most ELO on Dust 2: −69 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Anubis
  2. Longest win streak: 14 wins in a row · Anubis
  3. Most kills in a match: 36 · Cache

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
58% better than 76%
0.75 better than 60%
84.7 better than 73%
1.01 better than 48%
52% of 308 duels better than 58%
33% of 27 situations better than 38%
Mirage58
48% better than 41%
0.75 better than 59%
82.5 better than 63%
1.02 better than 52%
51% of 280 duels right on the average
29% of 31 situations better than 24%
Anubis39
54% better than 61%
0.79 better than 80%
90.7 better than 93%
1.05 better than 61%
55% of 235 duels better than 74%
37% of 30 situations better than 48%
Ancient35
66% better than 90%
0.82 better than 88%
88.0 better than 85%
1.14 better than 86%
57% of 168 duels better than 82%
45% of 22 situations better than 70%
Cache28
71% -
0.80 -
87.5 -
1.09-
55% of 185 duels -
18% of 11 situations -
Inferno14
43% -
0.70 -
78.0 -
0.92-
41% of 95 duels -
38% of 8 situations -
Nuke8
50% -
0.66 -
80.5 -
0.86-
49% of 39 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DeividK plays

Across 242 matches DeividK averages K/R 0.77, ADR 85.4 and a rating of 1.04. Biggest strength: Rounds with first kill at 13%, better than 85% of level 9 players. Most room to improve: Deaths per round at 75%, better than only 19% of level 9 players. Averages 17.1 kills per match with 53% headshots. The strongest map is Cache with a 71% win rate in 28 matches. In 93 of 242 matches the rating was 1.10 or higher (38%), in 80 it was below 0.90. In 242 matches with detailed stats: 49 4Ks and 4 aces. Best month by rating: September 2026 at 1.10. DeividK loses the most ELO on Dust 2 (−69 ELO, win rate 58%). Things go best on Mirage (+106 ELO, win rate 48%). Match no. 2 of the day goes best: 64% win rate. Last 30 days: 77 matches, win rate 52%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.