DefBro1

France
On FACEIT since 2022 163 matches tracked 95 matches in 30 days
ELO ▲ 75
2,098
30-day peak: 2,187
Rank EU
#182,325
France #3,396 in France
Last updated:
Next update possible in 3m 1s

How does DefBro1 play?

Rating 0.96 K/R 0.68 ADR 77.2 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 163 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 12% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 28%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.8
Zeus kills1 in 163 matches
Knife kills 12 in 163 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 16%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 13x 4K, 2 aces in 160 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether DefBro1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 163 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: September 2026 with 0.73.

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −38 ELO
26 matches · 35% win rate
In match 3 of the day −38 ELO
34 matches · 47% win rate
On Sundays ±0 ELO, win rate 33%

DefBro1 loses the most ELO on Dust 2: −38 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Mirage
  2. Most kills in a match: 36 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
44% better than 24%
0.65 better than 12%
76.3 better than 28%
0.90 better than 12%
44% of 248 duels better than 14%
36% of 22 situations better than 45%
Ancient41
71% better than 95%
0.73 better than 41%
81.4 better than 51%
1.02 better than 46%
51% of 192 duels right on the average
36% of 22 situations right on the average
Dust 226
35% better than 6%
0.67 better than 19%
75.5 better than 22%
0.91 better than 13%
51% of 117 duels right on the average
40% of 15 situations better than 57%
Anubis21
52% better than 53%
0.79 better than 77%
84.1 better than 70%
1.11 better than 77%
56% of 104 duels better than 75%
23% of 13 situations better than 16%
Inferno13
85% -
0.68 -
78.6 -
0.96-
47% of 70 duels -
29% of 14 situations -
Aim_map_faceit6
50% -
0.45 -
56.1 -
0.80-
49% of 139 duels -
49% of 139 situations -
Vertigo5
40% -
0.72 -
80.8 -
1.04-
32% of 22 duels -
40% of 5 situations -
Cache4
50% -
0.59 -
69.5 -
0.78-
33% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DefBro1 plays

Across 163 matches DefBro1 averages K/R 0.68, ADR 77.2 and a rating of 0.96. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 42% headshots. The strongest map is Inferno with a 85% win rate in 13 matches. In 48 of 163 matches the rating was 1.10 or higher (29%), in 68 it was below 0.90. In 160 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 1.01. DefBro1 loses the most ELO on Dust 2 (−38 ELO, win rate 35%). Things go best on Mirage (+21 ELO, win rate 44%). Match no. 2 of the day goes best: 67% win rate, −23 ELO. Last 30 days: 95 matches, win rate 52%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.