DebSan

Russia
On FACEIT since 2022 420 matches tracked 116 matches in 30 days
ELO ▲ 94
2,475
30-day peak: 2,577
Rank EU
#67,749
Russia #19,307 in Russia
Last updated:

How does DebSan play?

Rating 0.99 K/R 0.72 ADR 80.3 from 420 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 420 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (330 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 3%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 2.3
Knife kills 1 in 420 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 60x 4K, 6 aces in 330 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 6%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 18%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +174
= Stayed the same
K/R at 0.71, Rating at 0.99, ADR at 80.2, Headshots at 38%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 420 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −100 ELO
52 matches · 42% win rate
On Dust 2 −99 ELO
105 matches · 50% win rate
On Thursdays −25 ELO, win rate 39%

DebSan loses the most ELO in match 3 of the day: −100 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Anubis
  2. Most kills in a match: 39 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 420 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage126
52% right on the average
0.71 better than 33%
82.5 better than 57%
0.97 better than 27%
47% of 600 duels better than 25%
48% of 58 situations better than 78%
Dust 2105
50% better than 44%
0.70 better than 30%
77.6 better than 33%
0.98 better than 29%
47% of 439 duels better than 27%
48% of 56 situations better than 77%
Ancient70
39% better than 13%
0.70 better than 28%
77.4 better than 29%
0.97 better than 27%
46% of 315 duels better than 21%
37% of 41 situations better than 46%
Anubis61
52% better than 47%
0.73 better than 43%
81.3 better than 50%
1.02 better than 43%
47% of 249 duels better than 27%
41% of 29 situations better than 56%
Inferno25
64% better than 78%
0.76 better than 54%
82.2 better than 48%
1.06 right on the average
60% of 106 duels better than 80%
26% of 19 situations better than 23%
Nuke21
48% better than 33%
0.77 better than 55%
84.0 better than 56%
1.05 better than 48%
59% of 93 duels better than 81%
23% of 13 situations better than 13%
Cache11
36% -
0.74 -
81.6 -
1.05-
36% of 45 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DebSan plays

Across 420 matches DebSan averages K/R 0.72, ADR 80.3 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 38% headshots. The strongest map is Inferno with a 64% win rate in 25 matches. In 143 of 420 matches the rating was 1.10 or higher (34%), in 180 it was below 0.90. In 330 matches with detailed stats: 60 4Ks and 6 aces. Best month by rating: July 2026 at 1.03. DebSan loses the most ELO in match 3 of the day (−100 ELO, win rate 42%). Things go best in match 2 of the day (+103 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +103 ELO. Improved over the last three months: ELO +174. Unchanged in recent months: K/R at 0.71, Rating at 0.99, ADR at 80.2, Headshots at 38%, Win rate at 50%. Last 30 days: 116 matches, win rate 51%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.