DeathshooT_
Compared with 667 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Weakness1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.87 K/D and so clearly below the average (0.97).
Impact
AverageExactly 3 kills in 3.0% of rounds and so clearly below the average (3.7%).
Utility and deaths
AverageDied in 78% of rounds and so well above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 5 averageKills per round (K/R)
Best month: September 2026 with 0.72.
Rating, 1.00 is an average match
Best month: September 2026 with 0.95.
Damage per round (ADR)
Best month: September 2026 with 81.1.
Share of headshot kills
Best month: September 2026 with 50%.
Matches won (win rate)
Best month: August 2026 with 52%.
Best month: August 2026 with 1,472.
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 168 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DeathshooT_ loses the most ELO on Dust 2: −129 ELO, 49% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 1.70 · Dust 2
Maps in detail
from the last 168 matchesCompared with players on the same level who have at least 15 matches on the map.
How DeathshooT_ plays
Across 168 matches DeathshooT_ averages K/R 0.68, ADR 78.2 and a rating of 0.90. Biggest strength: Rounds with first kill at 13%, better than 89% of level 5 players. Most room to improve: Deaths per round at 78%, better than only 8% of level 5 players. Averages 15.2 kills per match with 48% headshots. The strongest map is Inferno with a 75% win rate in 24 matches. In 43 of 168 matches the rating was 1.10 or higher (26%), in 91 it was below 0.90. In 168 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: September 2026 at 0.95. DeathshooT_ loses the most ELO on Dust 2 (−129 ELO, win rate 49%). Things go best on Inferno (+51 ELO, win rate 75%). Last 30 days: 78 matches, win rate 45%, net ELO −220.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.