DeathPool3

Turkey
86 matches tracked 35 matches in 30 days
Last updated:

How does DeathPool3 play?

Rating 0.61 K/R 0.42 ADR 48.7 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.61
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 15%
Rating distribution from 86 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 1% good 1.10 to 1.29 5% normal 0.90 to 1.09 8% weak 0.75 to 0.89 13% very weak below 0.75 72%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 3

Compared with 849 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

28% of opening duels won and so well below the average (47%).

Rounds with first kill 4%−5 pp · Ø 9% better than 1%
Opening duels won 28%−19 pp · Ø 47% better than 1%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 24%+3 pp · Ø 21% better than 75%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.56 K/D and so well below the average (0.92).

Headshot rate 44%+2 pp · Ø 42% better than 66%
AWP share of kills 3%−7 pp · Ø 10% better than 20%
K/D 0.56−0.36 · Ø 0.92 better than 1%
Pistol kills per match 1.0

Impact

Weakness
Damage and big rounds

0.9 MVPs per match and so well below the average (2.0).

2K rounds 5.5%−6.8 pp · Ø 12.3% better than 1%
3K rounds 1.4%−2.1 pp · Ø 3.5% better than 1%
MVPs per match 0.9−1.1 · Ø 2.0 better than 1%
4Ks and aces 1x 4K, 0 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (3.9).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 1.9−2.0 · Ø 3.9 better than 12%
Enemies flashed per round 0.23+0.01 · Ø 0.22 better than 51%
Deaths per round 75%+1 pp · Ø 74% better than 41%

Progress

One value per month, dashed line is the level 3 average
Whether DeathPool3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 76 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.44
JulAugSepOct

Best month: September 2026 with 0.44.

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.80 · Inferno
  2. Most kills in a match: 25 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
65% better than 94%
0.42 better than 1%
49.5 better than 1%
0.61 better than 1%
24% of 71 duels better than 1%
33% of 9 situations better than 43%
Inferno17
47% better than 43%
0.38 better than 1%
44.6 better than 1%
0.54 better than 1%
29% of 56 duels better than 1%
29% of 7 situations better than 33%
Anubis15
47% better than 41%
0.48 better than 1%
56.1 better than 1%
0.68 better than 1%
40% of 48 duels better than 14%
18% of 11 situations better than 10%
Mirage13
69% -
0.48 -
51.3 -
0.75-
35% of 40 duels -
25% of 4 situations -
Ancient11
55% -
0.32 -
40.8 -
0.46-
26% of 27 duels -
0% of 2 situations -
Nuke5
60% -
0.49 -
55.2 -
0.70-
20% of 15 duels -
100% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DeathPool3 plays

Across 86 matches DeathPool3 averages K/R 0.42, ADR 48.7 and a rating of 0.61. Most room to improve: Rating at 0.61, better than only 1% of level 3 players. Averages 9.1 kills per match with 44% headshots. The strongest map is Mirage with a 69% win rate in 13 matches. In 6 of 86 matches the rating was 1.10 or higher (7%), in 73 it was below 0.90. In 72 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: September 2026 at 0.63. Things go best on Dust 2 (+8 ELO, win rate 65%). Match no. 2 of the day goes best: 64% win rate, +7 ELO. Last 30 days: 35 matches, win rate 57%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.