DeFl1Ks11

Ukraine
41 matches tracked 21 matches in 30 days
ELO ▲ 208
2,020
30-day peak: 2,020
Rank EU
#229,688
Ukraine #9,030 in Ukraine
Last updated:

How does DeFl1Ks11 play?

Rating 1.04 K/R 0.78 ADR 81.4 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 41 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 10% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 58%+8 pp · Ø 50% better than 95%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 90%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (48%).

Headshot rate 36%−12 pp · Ø 48% better than 3%
AWP share of kills 39%+28 pp · Ø 11% better than 99%
K/D 1.04+0.04 · Ø 1.00 better than 63%
Pistol kills per match 2.8

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.6%+1.5 pp · Ø 13.1% better than 81%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 29%
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 6x 4K, 2 aces in 41 matches

Utility and deaths

Average
Nades, flashes and deaths

0.63 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.63+0.35 · Ø 0.28 better than 98%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether DeFl1Ks11 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 41 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOct

Patterns

From the last 41 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Most kills in a match: 42 · Dust 2
  3. Highest rating in a match: 1.96 · Anubis

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 212
67% -
0.77 -
80.8 -
0.99-
63% of 64 duels -
33% of 6 situations -
Anubis10
90% -
0.81 -
87.1 -
1.15-
55% of 49 duels -
17% of 6 situations -
Mirage9
67% -
0.65 -
70.3 -
0.87-
53% of 32 duels -
67% of 3 situations -
Nuke5
40% -
0.81 -
81.7 -
1.06-
50% of 22 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DeFl1Ks11 plays

Across 41 matches DeFl1Ks11 averages K/R 0.78, ADR 81.4 and a rating of 1.04. Biggest strength: Opening duels won at 58%, better than 95% of level 9 players. Most room to improve: Headshot rate at 36%, better than only 3% of level 9 players. Averages 17.7 kills per match with 36% headshots. The strongest map is Anubis with a 90% win rate in 10 matches. In 16 of 41 matches the rating was 1.10 or higher (39%), in 14 it was below 0.90. In 41 matches with detailed stats: 6 4Ks and 2 aces. Last 30 days: 21 matches, win rate 71%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.