Dawid5892

United Kingdom
On FACEIT since 2023 99 matches tracked 27 matches in 30 days
ELO ▼ 58
2,059
30-day peak: 2,127
Rank EU
#203,806
United Kingdom #3,794 in United Kingdom
Last updated:

How does Dawid5892 play?

Rating 1.08 K/R 0.78 ADR 80.9 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 99 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 25% normal 0.90 to 1.09 29% weak 0.75 to 0.89 9% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 61%+10 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.02).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.11+0.09 · Ø 1.02 better than 78%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.3%).

2K rounds 15.1%+1.8 pp · Ø 13.3% better than 86%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 10x 4K, 1 ace in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 28%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 8%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.08, Win rate +8 pp
= Stayed the same
ADR at 82.0, Headshots at 53%
▼ Got worse
ELO −116

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: October 2026 with 0.83. Last 3 months: 0.79 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 ±0 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.88 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
57% better than 72%
0.82 better than 83%
85.5 better than 74%
1.15 better than 84%
65% of 108 duels better than 97%
21% of 14 situations better than 11%
Dust 223
48% better than 37%
0.78 better than 71%
78.0 better than 35%
1.07 better than 64%
62% of 81 duels better than 94%
37% of 19 situations better than 47%
Anubis19
63% better than 85%
0.82 better than 85%
86.3 better than 79%
1.18 better than 90%
59% of 78 duels better than 87%
57% of 14 situations better than 91%
Inferno7
57% -
0.71 -
73.2 -
0.99-
57% of 35 duels -
20% of 5 situations -
Cache6
33% -
0.66 -
68.7 -
0.87-
57% of 28 duels -
60% of 5 situations -
Nuke6
17% -
0.73 -
80.7 -
1.01-
56% of 16 duels -
60% of 5 situations -
Ancient5
40% -
0.79 -
83.7 -
1.02-
60% of 10 duels -
0% of 3 situations -
Vertigo3
33% -
0.58 -
70.1 -
0.81-
30% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dawid5892 plays

Across 99 matches Dawid5892 averages K/R 0.78, ADR 80.9 and a rating of 1.08. Biggest strength: Opening duels won at 61%, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 53% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 45 of 99 matches the rating was 1.10 or higher (45%), in 25 it was below 0.90. In 66 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.15. Things go best on Mirage (+79 ELO, win rate 57%). Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +8 pp. Got weaker: ELO −116. Unchanged in recent months: ADR at 82.0, Headshots at 53%. Last 30 days: 27 matches, win rate 48%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.