DavidLaidd

Denmark
On FACEIT since 2024 155 matches tracked 57 matches in 30 days
ELO ▲ 75
2,210
30-day peak: 2,210
Rank EU
#131,205
Denmark #3,253 in Denmark
Last updated:

How does DavidLaidd play?

Rating 1.02 K/R 0.74 ADR 79.3 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 155 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so right on the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 4.7
Zeus kills2 in 155 matches
Knife kills 25 in 155 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 44%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 23x 4K, 3 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 76%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether DavidLaidd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 155 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
27 matches · 44% win rate
On Anubis −25 ELO
25 matches · 32% win rate
Between 12:00 and 18:00 −44 ELO, win rate 44%
On Fridays +25 ELO, win rate 43%

DavidLaidd loses the most ELO on Dust 2: −25 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Mirage
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Most kills in a match: 39 · Ancient

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
59% better than 78%
0.77 better than 67%
82.1 better than 59%
1.06 better than 63%
58% of 252 duels better than 87%
37% of 43 situations better than 47%
Dust 227
44% better than 25%
0.73 better than 45%
77.6 better than 33%
1.02 better than 46%
45% of 129 duels better than 18%
35% of 17 situations better than 44%
Ancient26
58% better than 68%
0.76 better than 58%
80.9 better than 46%
1.08 better than 68%
52% of 125 duels better than 55%
45% of 20 situations better than 69%
Anubis25
32% better than 4%
0.75 better than 56%
81.3 better than 54%
1.03 right on the average
55% of 108 duels better than 71%
40% of 20 situations better than 58%
Inferno9
22% -
0.63 -
76.1 -
0.87-
58% of 48 duels -
33% of 9 situations -
Nuke8
50% -
0.53 -
57.3 -
0.72-
61% of 28 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DavidLaidd plays

Across 155 matches DavidLaidd averages K/R 0.74, ADR 79.3 and a rating of 1.02. Most room to improve: Utility hit rate at 31%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 49% headshots. The strongest map is Mirage with a 59% win rate in 58 matches. In 62 of 155 matches the rating was 1.10 or higher (40%), in 60 it was below 0.90. In 155 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: October 2026 at 1.03. DavidLaidd loses the most ELO on Dust 2 (−25 ELO, win rate 44%). Things go best on Ancient (+6 ELO, win rate 58%). Match no. 1 of the day goes best: 56% win rate, −44 ELO. Last 30 days: 57 matches, win rate 56%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.