Dashka__
Name history of Dashka__
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Dashka__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).
Compared with 1,895 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average44% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average38% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 15.5% of rounds and so well above the average (13.4%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.76 (at the start 0.68). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.06. Last 3 months: 1.04 (at the start 0.95). Just above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 85.3. Last 3 months: 84.3 (at the start 75.7). Slightly above the average (80.7).
Share of headshot kills
Best month: August 2026 with 41%. Last 3 months: 41% (at the start 35%). Well below the average (49%).
Matches won (win rate)
Best month: October 2026 with 51%. Last 3 months: 50% (at the start 48%). Just above the average (49%).
Best month: October 2026 with 2,123. Last 3 months: 2,097 (at the start 1,973).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 52%.
Patterns
From the last 149 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Dashka__ loses the most ELO on Dust 2: −62 ELO, 54% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.96 · Mirage
- Most kills in a match: 39 · Nuke
- Longest win streak: 4 wins in a row · Inferno
Maps in detail
from the last 149 matchesCompared with players on the same level who have at least 15 matches on the map.
How Dashka__ plays
Across 149 matches Dashka__ averages K/R 0.73, ADR 80.4 and a rating of 1.00. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 38%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 38% headshots. The strongest map is Ancient with a 60% win rate in 30 matches. In 52 of 149 matches the rating was 1.10 or higher (35%), in 60 it was below 0.90. In 73 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: October 2026 at 1.06. Dashka__ loses the most ELO on Dust 2 (−62 ELO, win rate 54%). Things go best on Ancient (+2 ELO, win rate 60%). From match no. 5 of the day on, things go best: 54% win rate, −61 ELO. Improved over the last three months: K/R +0.08, Rating +0.09, ADR +8.6, Headshots +6 pp, ELO +124. Unchanged in recent months: Win rate at 50%. Last 30 days: 49 matches, win rate 51%, net ELO +35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.