Dark_hub08

Russia
On FACEIT since 2023 87 matches tracked 46 matches in 30 days
ELO ▲ 89
2,022
30-day peak: 2,022
Rank EU
#260,248
Russia #59,272 in Russia
Last updated:

How does Dark_hub08 play?

Rating 0.91 K/R 0.66 ADR 75.2 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 87 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 31%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 5%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 0.88−0.15 · Ø 1.03 better than 5%
Pistol kills per match 3.1
Knife kills 3 in 87 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 9x 4K, 1 ace in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 26%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.09, ADR +4.9, Headshots +17 pp, Win rate +4 pp
= Stayed the same
ELO at 2,022
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: October 2026 with 0.70. Last 3 months: 0.68 (at the start 0.60). Clearly below the average (0.74).

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −5 ELO
22 matches · 64% win rate

Dark_hub08 loses the most ELO on Dust 2: −5 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Vertigo
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
56% better than 69%
0.65 better than 12%
74.1 better than 18%
0.92 better than 16%
45% of 150 duels better than 17%
36% of 14 situations better than 45%
Dust 222
64% better than 88%
0.67 better than 19%
77.4 better than 31%
0.93 better than 17%
49% of 98 duels better than 38%
31% of 13 situations better than 31%
Anubis13
38% -
0.66 -
74.7 -
0.90-
34% of 58 duels -
22% of 9 situations -
Ancient9
44% -
0.67 -
76.6 -
0.90-
54% of 72 duels -
25% of 4 situations -
Nuke9
44% -
0.65 -
74.7 -
0.86-
43% of 60 duels -
30% of 10 situations -
Inferno5
20% -
0.57 -
67.8 -
0.82-
29% of 31 duels -
33% of 3 situations -
Vertigo3
67% -
0.83 -
84.4 -
1.15-
69% of 16 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dark_hub08 plays

Across 87 matches Dark_hub08 averages K/R 0.66, ADR 75.2 and a rating of 0.91. Most room to improve: K/D at 0.88, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 51% headshots. The strongest map is Dust 2 with a 64% win rate in 22 matches. In 23 of 87 matches the rating was 1.10 or higher (26%), in 45 it was below 0.90. In 66 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: October 2026 at 0.97. Dark_hub08 loses the most ELO on Dust 2 (−5 ELO, win rate 64%). Things go best on Mirage (+10 ELO, win rate 56%). Improved over the last three months: K/R +0.08, Rating +0.09, ADR +4.9, Headshots +17 pp, Win rate +4 pp. Unchanged in recent months: ELO at 2,022. Last 30 days: 46 matches, win rate 57%, net ELO +21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.