Dany_Chappas
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).
Compared with 911 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (50%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.88 K/D and so clearly below the average (1.00).
Impact
AverageExactly 2 kills in 12.0% of rounds and so clearly below the average (13.1%).
Utility and deaths
AverageDied in 78% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months: 0.69 (at the start 0.68). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months: 0.93 (at the start 0.89). Clearly below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 86.4. Last 3 months: 80.8 (at the start 78.7). Just above the average (79.4).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 46% (at the start 47%). Just above the average (45%).
Matches won (win rate)
Best month: July 2026 with 51%. Last 3 months: 40% (at the start 51%). Well below the average (51%).
Best month: July 2026 with 1,584. Last 3 months: 1,254 (at the start 1,557).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 121 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Dany_Chappas loses the most ELO in match 2 of the day: +25 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.80 · Ancient
- Longest win streak: 3 wins in a row · Nuke
- Most kills in a match: 37 · Mirage
Maps in detail
from the last 121 matchesCompared with players on the same level who have at least 15 matches on the map.
How Dany_Chappas plays
Across 121 matches Dany_Chappas averages K/R 0.68, ADR 80.1 and a rating of 0.92. Biggest strength: Utility damage per round at 6.0, better than 87% of level 6 players. Most room to improve: Deaths per round at 78%, better than only 6% of level 6 players. Averages 15.5 kills per match with 47% headshots. The strongest map is Dust 2 with a 45% win rate in 40 matches. In 30 of 121 matches the rating was 1.10 or higher (25%), in 67 it was below 0.90. In 80 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: August 2026 at 1.01. Dany_Chappas loses the most ELO in match 2 of the day (+25 ELO, win rate 38%). Things go best on Dust 2 (+46 ELO, win rate 45%). Match no. 1 of the day goes best: 52% win rate, +15 ELO. Got weaker: Win rate −11 pp, ELO −303. Unchanged in recent months: K/R at 0.69, Rating at 0.93, ADR at 80.8, Headshots at 46%. Last 30 days: 40 matches, win rate 38%, net ELO −28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.