Dangerkvas1

Ukraine
90 matches tracked 28 matches in 30 days
Last updated:

How does Dangerkvas1 play?

Rating 1.08 K/R 0.78 ADR 84.1 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 90 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 7% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 65%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (47%).

Headshot rate 59%+12 pp · Ø 47% better than 97%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.10+0.07 · Ø 1.03 better than 87%
Pistol kills per match 2.7
Knife kills 1 in 90 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 81%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 85%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 14x 4K, 0 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 52%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 28%
Deaths per round 71%−1 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 7 average
Whether Dangerkvas1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 90 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −51 ELO
23 matches · 39% win rate
On Dust 2 −29 ELO
25 matches · 32% win rate
Between 0:00 and 6:00 −51 ELO, win rate 38%

Dangerkvas1 loses the most ELO in match 1 of the day: −51 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 41 · Ancient
  3. Highest rating in a match: 2.09 · Mirage

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
32% better than 4%
0.71 better than 46%
81.1 better than 61%
0.97 better than 39%
42% of 122 duels better than 10%
11% of 9 situations better than 2%
Mirage18
44% better than 28%
0.79 better than 81%
84.6 better than 77%
1.11 better than 83%
53% of 75 duels better than 66%
43% of 14 situations better than 65%
Ancient17
71% better than 98%
0.89 better than 98%
92.7 better than 96%
1.24 better than 99%
65% of 136 duels better than 99%
67% of 9 situations better than 98%
Anubis17
41% better than 20%
0.77 better than 76%
82.5 better than 73%
1.06 better than 77%
36% of 74 duels better than 2%
40% of 15 situations better than 57%
Nuke6
67% -
0.63 -
72.9 -
0.91-
54% of 26 duels -
0% of 1 situations -
Inferno4
25% -
0.77 -
75.9 -
1.06-
50% of 10 duels -
50% of 4 situations -
Cache3
67% -
0.88 -
95.7 -
1.29-
50% of 18 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dangerkvas1 plays

Across 90 matches Dangerkvas1 averages K/R 0.78, ADR 84.1 and a rating of 1.08. Biggest strength: Headshot rate at 59%, better than 97% of level 7 players. Averages 16.3 kills per match with 59% headshots. The strongest map is Ancient with a 71% win rate in 17 matches. In 42 of 90 matches the rating was 1.10 or higher (47%), in 31 it was below 0.90. In 90 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: August 2026 at 1.13. Dangerkvas1 loses the most ELO in match 1 of the day (−51 ELO, win rate 39%). Last 30 days: 28 matches, win rate 39%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.