DamnUnicorn

Russia
On FACEIT since 2020 83 matches tracked 45 matches in 30 days
ELO ▲ 7
2,130
30-day peak: 2,130
Rank EU
#166,200
Russia #47,236 in Russia
Last updated:
Next update possible in 1h 15m

How does DamnUnicorn play?

Rating 1.11 K/R 0.80 ADR 83.4 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 83 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 13%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 32%+10 pp · Ø 22% better than 96%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.14+0.11 · Ø 1.03 better than 84%
Pistol kills per match 3.1
Knife kills 2 in 83 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 84%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 17x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 20%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether DamnUnicorn is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Best month: October 2026 with 0.81.

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
25 matches · 32% win rate
On Mirage −1 ELO
26 matches · 54% win rate
On Wednesdays −1 ELO, win rate 40%

DamnUnicorn loses the most ELO on Dust 2: −60 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Anubis
  2. Longest win streak: 5 wins in a row · Nuke
  3. Most kills in a match: 31 · Dust 2

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
54% better than 63%
0.78 better than 71%
80.8 better than 51%
1.13 better than 80%
55% of 100 duels better than 72%
45% of 11 situations better than 72%
Dust 225
32% better than 3%
0.80 better than 78%
84.1 better than 69%
1.08 better than 67%
50% of 110 duels better than 43%
31% of 16 situations better than 31%
Anubis14
50% -
0.85 -
86.3 -
1.20-
51% of 53 duels -
71% of 7 situations -
Cache8
75% -
0.77 -
83.7 -
1.09-
54% of 26 duels -
43% of 7 situations -
Nuke5
80% -
0.74 -
79.7 -
1.01-
61% of 23 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DamnUnicorn plays

Across 83 matches DamnUnicorn averages K/R 0.80, ADR 83.4 and a rating of 1.11. Biggest strength: K/D at 1.14, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 46% headshots. The strongest map is Mirage with a 54% win rate in 26 matches. In 40 of 83 matches the rating was 1.10 or higher (48%), in 23 it was below 0.90. In 72 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: October 2026 at 1.12. DamnUnicorn loses the most ELO on Dust 2 (−60 ELO, win rate 32%). Last 30 days: 45 matches, win rate 47%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.