Daany

France
On FACEIT since 2014 134 matches tracked 113 matches in 30 days
ELO ▲ 52
2,170
30-day peak: 2,252
Rank EU
#147,705
France #2,770 in France
Last updated:

How does Daany play?

Rating 1.15 K/R 0.79 ADR 85.1 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 134 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.21+0.19 · Ø 1.02 better than 93%
Pistol kills per match 3.3
Knife kills 3 in 134 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.3%).

2K rounds 14.9%+1.6 pp · Ø 13.3% better than 83%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 82%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 22x 4K, 3 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 6.2+2.0 · Ø 4.2 better than 90%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Daany is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 134 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOct

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −1 ELO
38 matches · 61% win rate
In match 3 of the day +48 ELO
23 matches · 35% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 40%
On Mondays −48 ELO, win rate 29%

Daany loses the most ELO on Inferno: −1 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Inferno
  2. Highest rating in a match: 2.49 · Dust 2
  3. Longest win streak: 7 wins in a row · Vertigo

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
50% better than 44%
0.74 better than 53%
80.6 better than 51%
1.05 better than 59%
55% of 127 duels better than 74%
39% of 28 situations better than 52%
Inferno38
61% better than 76%
0.84 better than 88%
89.3 better than 82%
1.25 better than 90%
55% of 113 duels better than 69%
39% of 28 situations better than 55%
Nuke24
54% right on the average
0.84 better than 78%
88.4 better than 75%
1.24 better than 87%
69% of 64 duels better than 99%
50% of 22 situations better than 76%
Dust 214
29% -
0.78 -
85.9 -
1.10-
47% of 45 duels -
30% of 10 situations -
Ancient6
33% -
0.76 -
81.0 -
1.04-
53% of 15 duels -
57% of 7 situations -
Anubis6
0% -
0.67 -
73.6 -
0.92-
44% of 18 duels -
33% of 3 situations -
Cache4
75% -
0.78 -
82.8 -
1.21-
29% of 7 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Daany plays

Across 134 matches Daany averages K/R 0.79, ADR 85.1 and a rating of 1.15. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 49% headshots. The strongest map is Inferno with a 61% win rate in 38 matches. In 59 of 134 matches the rating was 1.10 or higher (44%), in 36 it was below 0.90. In 134 matches with detailed stats: 22 4Ks and 3 aces. Daany loses the most ELO on Inferno (−1 ELO, win rate 61%). Things go best on Nuke (+71 ELO, win rate 54%). Last 30 days: 113 matches, win rate 47%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.