DaWoSheCk

Czech Republic
145 matches tracked 46 matches in 30 days
ELO ▲ 492
2,065
30-day peak: 2,065
Rank EU
#200,727
Czech Republic #1,649 in Czech Republic
Last updated:

How does DaWoSheCk play?

Rating 0.98 K/R 0.72 ADR 79.9 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 145 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 20%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Weakness
Last one alive

9% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 13%
Clutch 1v2 won 9%−13 pp · Ø 22% better than 1%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 8%
AWP share of kills 16%+6 pp · Ø 10% better than 75%
K/D 0.97−0.03 · Ø 1.00 better than 34%
Pistol kills per match 2.4
Knife kills 1 in 145 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.2%).

2K rounds 14.1%+0.9 pp · Ø 13.2% better than 72%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 10x 4K, 1 ace in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 5.0+0.7 · Ø 4.3 better than 73%
Enemies flashed per round 0.52+0.24 · Ø 0.28 better than 94%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +439
= Stayed the same
K/R at 0.72, Rating at 0.98, ADR at 80.3
▼ Got worse
Headshots −5 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.73).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −81 ELO
22 matches · 36% win rate
On Dust 2 −30 ELO
34 matches · 44% win rate
Between 6:00 and 12:00 −46 ELO, win rate 32%
On Mondays −11 ELO, win rate 41%

DaWoSheCk loses the most ELO in match 3 of the day: −81 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Cache
  2. Longest win streak: 6 wins in a row · Inferno
  3. Highest rating in a match: 2.03 · Dust 2

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
44% better than 28%
0.74 better than 55%
80.4 better than 52%
1.02 right on the average
55% of 139 duels better than 74%
37% of 27 situations better than 48%
Mirage33
45% better than 30%
0.69 better than 30%
78.7 better than 42%
0.94 better than 24%
48% of 121 duels better than 35%
21% of 14 situations better than 10%
Inferno28
43% better than 18%
0.71 better than 40%
79.7 better than 45%
0.96 better than 28%
50% of 116 duels better than 34%
36% of 14 situations better than 44%
Ancient20
55% better than 65%
0.73 right on the average
82.7 better than 62%
0.98 better than 38%
57% of 72 duels better than 82%
18% of 11 situations better than 12%
Anubis17
47% better than 38%
0.75 better than 60%
79.7 better than 45%
1.02 right on the average
47% of 64 duels better than 27%
17% of 12 situations better than 10%
Cache9
44% -
0.74 -
81.3 -
1.00-
45% of 47 duels -
20% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DaWoSheCk plays

Across 145 matches DaWoSheCk averages K/R 0.72, ADR 79.9 and a rating of 0.98. Biggest strength: Utility hit rate at 45%, better than 96% of level 9 players. Most room to improve: Headshot rate at 39%, better than only 8% of level 9 players. Averages 15.8 kills per match with 39% headshots. The strongest map is Ancient with a 55% win rate in 20 matches. In 51 of 145 matches the rating was 1.10 or higher (35%), in 57 it was below 0.90. In 99 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: August 2026 at 1.05. DaWoSheCk loses the most ELO in match 3 of the day (−81 ELO, win rate 36%). Things go best on Mirage (+67 ELO, win rate 45%). Match no. 2 of the day goes best: 56% win rate, +8 ELO. Improved over the last three months: ELO +439. Got weaker: Headshots −5 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.98, ADR at 80.3. Last 30 days: 46 matches, win rate 50%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.