DaRk_KiNg29
How does DaRk_KiNg29 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average15% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.73. Last 3 months: 0.69 (at the start 0.66). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.06. Last 3 months: 1.01 (at the start 0.94). Just below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 77.9. Last 3 months unchanged at 75.6. Clearly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 54% (at the start 49%). Clearly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 49% (at the start 52%). Just below the average (50%).
Best month: September 2026 with 2,274. Last 3 months: 2,200 (at the start 1,973).
Rounds with first kill
Best month: September 2026 with 6%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 182 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DaRk_KiNg29 loses the most ELO in match 3 of the day: +30 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.69 · Nuke
- Longest win streak: 6 wins in a row · Nuke
- Most kills in a match: 34 · Inferno
Maps in detail
from the last 182 matchesCompared with players on the same level who have at least 15 matches on the map.
How DaRk_KiNg29 plays
Across 182 matches DaRk_KiNg29 averages K/R 0.69, ADR 75.6 and a rating of 1.00. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 54% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 66 of 182 matches the rating was 1.10 or higher (36%), in 70 it was below 0.90. In 161 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: October 2026 at 1.06. DaRk_KiNg29 loses the most ELO in match 3 of the day (+30 ELO, win rate 43%). Things go best on Mirage (+71 ELO, win rate 55%). Improved over the last three months: Rating +0.07, Headshots +5 pp, ELO +227. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.69, ADR at 75.6. Last 30 days: 55 matches, win rate 42%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.