DYADYA-ROMA

Ukraine
272 matches tracked 59 matches in 30 days
Last updated:

How does DYADYA-ROMA play?

Rating 1.03 (from 91 matches) K/R 0.67 ADR 72.8 from 272 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56% on level 9
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 91 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Hits the head
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (175 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 64%
Opening duels won 51%+1 pp better than 53%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 35%
Clutch 1v2 won 16%−5 pp better than 19%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+7 pp better than 85%
AWP share of kills 17%+6 pp better than 79%
K/D 0.94−0.06 better than 20%
Pistol kills per match 2.8
Knife kills 3 in 272 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.8%−0.3 pp better than 35%
Rounds with 3K 3.5%−0.4 pp better than 27%
MVPs per match 2.0−0.3 better than 19%
4Ks and aces 26x 4K, 1 ace in 175 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 28%−7 pp better than 10%
Utility damage per round 3.8−0.5 better than 42%
Enemies flashed per round 0.280.00 level
Rounds with a death 71%−1.0 pp better than 66%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.67, ADR at 72.7
▼ Got worse
Win rate −8 pp, ELO −593

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.67 (at the start 0.66).

Patterns

From the last 272 matches, each row based on 20+ matches.

Where does the ELO go?

On Cache −55 ELO
21 matches · 38% wins
On Dust 2 −25 ELO
72 matches · 39% wins
On Anubis −25 ELO
32 matches · 44% wins

DYADYA-ROMA loses the most ELO on Cache: −55 ELO, 38% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 33 · Dust 2

Maps in detail

from the last 272 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
48% better than 42%
0.66 better than 16%
72.0 better than 12%
1.00 better than 45%
49% of 336 duels better than 42%
39% of 56 situations better than 55%
Dust 272
39% better than 13%
0.69 better than 28%
74.0 better than 17%
1.05 better than 59%
52% of 350 duels better than 59%
36% of 50 situations better than 45%
Ancient42
43% better than 25%
0.68 better than 21%
75.3 better than 20%
1.09 better than 76%
50% of 228 duels better than 47%
30% of 33 situations better than 27%
Anubis32
44% better than 28%
0.61 better than 3%
71.0 better than 8%
0.93–
49% of 138 duels better than 42%
31% of 16 situations better than 33%
Cache21
38% –
0.60 –
65.4 –
0.91–
46% of 93 duels –
42% of 12 situations –
Nuke20
65% better than 79%
0.75 better than 44%
77.6 better than 28%
1.12–
55% of 102 duels better than 62%
40% of 10 situations better than 54%

Compared with players on the same level who have at least 15 matches on the map.

How DYADYA-ROMA plays

Across 272 matches DYADYA-ROMA averages K/R 0.67 and ADR 72.8; the rating across the 91 rated matches is 1.03. Biggest strength: Headshot rate at 55%. That is better than 85% of players on level 9. Most room to improve: Damage per round (ADR) at 72.8. That is better than only 9% of players on level 9. On average 14.7 kills per match, 55% of them headshots. The strongest map is Nuke with a 65% win rate in 20 matches. In 37 of 91 matches the rating was 1.10 or higher (41%), in 35 it was below 0.90. In 175 matches with detailed stats: 26 4Ks and 1 aces. Best month by rating: October 2026 at 1.09. DYADYA-ROMA loses the most ELO on Cache (−55 ELO, win rate 38%). Things go best on Ancient (+126 ELO, win rate 43%). Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −8 pp, ELO −593. Unchanged in recent months: K/R at 0.67, ADR at 72.7. Last 30 days: 59 matches, win rate 42%, ELO balance +131.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.