DRSIM1

CL
161 matches tracked 82 matches in 30 days
ELO ▲ 102
2,500
30-day peak: 2,494
Rank SA ▼ 58 places
#1,157 #39 in CL
30 days · before #1,099 · best #1,099
Last updated:

How does DRSIM1 play?

Rating 1.09 (from 114 matches) K/R 0.76 ADR 84.2 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70% on level 10
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 72%
Rating spread from 114 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 9% very weak below 0.75 19%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. Higher headshot rate than the level 10 average.
Multi-killsEntryHeadshots
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 13%+2 pp better than 83%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 43%+4 pp better than 75%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+5 pp better than 80%
AWP share of kills 13%+2 pp better than 67%
K/D 1.06+0.03 better than 59%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds
Rounds with 2K 13.0%−0.3 pp better than 38%
Rounds with 3K 4.7%+0.6 pp better than 73%
MVPs per match 2.6+0.3 better than 78%
4Ks and aces 43x 4K, 6 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 39%
Utility damage per round 4.8+0.7 better than 72%
Enemies flashed per round 0.50+0.20 better than 92%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.76.

Patterns

From the last 161 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −139 ELO
33 matches · 45% wins
On Dust 2 −135 ELO
67 matches · 49% wins
Between 18:00 and 24:00 −46 ELO, win rate 38%
On Fridays −51 ELO, win rate 42%

DRSIM1 loses the most ELO on Mirage: −139 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Mirage
  2. Most kills in a match: 49 · Cache
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 267
49% better than 38%
0.75 better than 56%
85.5 better than 73%
1.10 better than 68%
53% of 404 duels better than 60%
43% of 40 situations better than 64%
Mirage33
45% better than 25%
0.73 better than 43%
80.7 better than 49%
1.05 better than 53%
46% of 190 duels better than 21%
41% of 22 situations better than 59%
Cache18
44% -
0.85 -
91.1 -
1.27-
56% of 91 duels -
36% of 14 situations -
Anubis17
59% better than 73%
0.71 better than 33%
78.2 better than 35%
1.01-
46% of 98 duels better than 20%
38% of 8 situations level
Ancient11
64% -
0.78 -
82.9 -
1.13-
47% of 58 duels -
57% of 7 situations -
Inferno8
63% -
0.71 -
78.6 -
0.94-
58% of 48 duels -
100% of 3 situations -
Nuke7
71% -
0.82 -
93.1 -
0.90-
55% of 53 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DRSIM1 plays

Across 161 matches DRSIM1 averages K/R 0.76 and ADR 84.2; the rating across the 114 rated matches is 1.09. Biggest strength: Rounds with first kill at 13%. That is better than 83% of players on level 10. On average 17.2 kills per match, 56% of them headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 51 of 114 matches the rating was 1.10 or higher (45%), in 32 it was below 0.90. In 161 matches with detailed stats: 43 4Ks and 6 aces. Best month by rating: September 2026 at 1.09. DRSIM1 loses the most ELO on Mirage (−139 ELO, win rate 45%). Things go best in match 2 of the day (+64 ELO, win rate 59%). Last 30 days: 82 matches, win rate 54%, ELO balance +16.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.