DRENY

Germany
On FACEIT since 2017 133 matches tracked 113 matches in 30 days
ELO ▲ 182
2,333
30-day peak: 2,366
Rank EU
#90,361
Germany #2,351 in Germany
Last updated:

How does DRENY play?

Rating 1.04 K/R 0.74 ADR 80.2 from 133 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 133 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.07+0.04 · Ø 1.03 better than 59%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 48%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 16x 4K, 1 ace in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 23%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether DRENY is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 131 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.77
JulAugSepOct

Best month: October 2026 with 0.77.

Patterns

From the last 133 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −55 ELO
23 matches · 48% win rate
In match 1 of the day −25 ELO
25 matches · 44% win rate
On Mondays −55 ELO, win rate 45%

DRENY loses the most ELO on Ancient: −55 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 3.24 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 133 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
62% better than 83%
0.74 better than 48%
81.2 better than 50%
1.05 better than 54%
52% of 156 duels better than 55%
41% of 37 situations better than 60%
Dust 233
52% right on the average
0.75 right on the average
82.0 better than 54%
1.04 right on the average
47% of 108 duels better than 27%
45% of 20 situations better than 71%
Ancient23
48% better than 36%
0.70 better than 28%
74.1 better than 14%
0.99 better than 34%
48% of 65 duels better than 29%
59% of 17 situations better than 91%
Inferno11
55% -
0.72 -
76.2 -
1.01-
66% of 29 duels -
18% of 11 situations -
Anubis7
57% -
0.67 -
78.7 -
0.95-
50% of 26 duels -
0% of 3 situations -
Nuke5
80% -
0.71 -
74.9 -
1.01-
67% of 9 duels -
50% of 4 situations -
Cache4
0% -
1.05 -
107.7 -
1.43-
67% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DRENY plays

Across 133 matches DRENY averages K/R 0.74, ADR 80.2 and a rating of 1.04. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 47% headshots. The strongest map is Mirage with a 62% win rate in 50 matches. In 52 of 133 matches the rating was 1.10 or higher (39%), in 51 it was below 0.90. In 131 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: October 2026 at 1.09. DRENY loses the most ELO on Ancient (−55 ELO, win rate 48%). Things go best on Mirage (+30 ELO, win rate 62%). Match no. 2 of the day goes best: 64% win rate. Last 30 days: 113 matches, win rate 53%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.