DOC_51

Russia
On FACEIT since 2021 91 matches tracked 50 matches in 30 days
Last updated:
Next update possible in 52m 11s

How does DOC_51 play?

Rating 1.10 K/R 0.76 ADR 82.5 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 90 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 21%+10 pp · Ø 11% better than 85%
K/D 1.14+0.11 · Ø 1.03 better than 79%
Pistol kills per match 3.0
Knife kills 2 in 90 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 89%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 13x 4K, 1 ace in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 78%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 54%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, ADR +7.1, Headshots +2 pp, Win rate +13 pp
= Stayed the same
Rating at 1.10
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
26 matches · 54% win rate
In match 2 of the day ±0 ELO
20 matches · 40% win rate

DOC_51 loses the most ELO on Mirage: −25 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.31 · Inferno
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
54% better than 58%
0.73 better than 42%
78.8 better than 37%
1.06 better than 57%
54% of 130 duels better than 66%
71% of 14 situations better than 99%
Dust 223
39% better than 11%
0.71 better than 34%
80.2 better than 45%
1.01 better than 39%
55% of 80 duels better than 70%
42% of 12 situations better than 62%
Anubis17
59% better than 70%
0.80 better than 73%
88.6 better than 82%
1.15 better than 80%
57% of 81 duels better than 77%
36% of 11 situations better than 44%
Ancient14
57% -
0.84 -
86.9 -
1.22-
59% of 58 duels -
29% of 14 situations -
Cache5
40% -
0.80 -
84.0 -
1.12-
52% of 23 duels -
100% of 1 situations -
Inferno3
67% -
0.95 -
87.8 -
1.41-
85% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DOC_51 plays

Across 90 matches DOC_51 averages K/R 0.76, ADR 82.5 and a rating of 1.10. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 46% headshots. The strongest map is Anubis with a 59% win rate in 17 matches. In 44 of 90 matches the rating was 1.10 or higher (49%), in 27 it was below 0.90. In 70 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: September 2026 at 1.19. DOC_51 loses the most ELO on Mirage (−25 ELO, win rate 54%). Things go best in match 1 of the day (−28 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, −28 ELO. Improved over the last three months: K/R +0.04, ADR +7.1, Headshots +2 pp, Win rate +13 pp. Unchanged in recent months: Rating at 1.10. Last 30 days: 50 matches, win rate 54%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.