DOBRbNYA

BY
On FACEIT since 2022 92 matches tracked 16 matches in 30 days
Last updated:

How does DOBRbNYA play?

Rating 0.93 (from 65 matches) K/R 0.66 ADR 70.1 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 65 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 47%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 2.3
Zeus kills3 in 92 matches
Knife kills 3 in 92 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.7% of rounds and so well below the average (13.4%).

2K rounds 10.7%−2.7 pp · Ø 13.4% better than 3%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 10%
MVPs per match 1.8−0.6 · Ø 2.4 better than 5%
4Ks and aces 2x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 46%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +9 pp, ELO +76
= Stayed the same
ADR at 68.9
▼ Got worse
K/R −0.06, Rating −0.06, Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: June 2026 with 0.69. Last 3 months: 0.63 (at the start 0.69). Well below the average (0.74).

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −46 ELO
27 matches · 48% win rate
In match 2 of the day −29 ELO
25 matches · 52% win rate
Between 18:00 and 24:00 −60 ELO, win rate 43%

DOBRbNYA loses the most ELO on Mirage: −46 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.54 · Nuke
  3. Most kills in a match: 27 · Dust 2

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
48% better than 38%
0.64 better than 10%
68.3 better than 4%
0.82 better than 3%
37% of 46 duels better than 2%
25% of 16 situations better than 16%
Dust 218
56% better than 67%
0.67 better than 19%
69.1 better than 6%
1.01-
45% of 58 duels better than 20%
57% of 7 situations better than 90%
Ancient17
53% better than 55%
0.67 better than 18%
73.9 better than 14%
0.99-
61% of 38 duels better than 92%
44% of 9 situations better than 70%
Anubis14
79% -
0.62 -
69.6 -
0.91-
51% of 35 duels -
60% of 5 situations -
Nuke10
70% -
0.72 -
73.7 -
1.02-
59% of 22 duels -
0% of 2 situations -
Inferno3
33% -
0.79 -
68.1 -
0.88-
0% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How DOBRbNYA plays

Across 92 matches DOBRbNYA averages K/R 0.66 and ADR 70.1; the rating across the 65 rated matches is 0.93. Biggest strength: Deaths per round at just 68% (lower is better), better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 70.1, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.5 kills per match with 49% headshots. The strongest map is Anubis with a 79% win rate in 14 matches. In 18 of 65 matches the rating was 1.10 or higher (28%), in 30 it was below 0.90. In 40 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 0.97. DOBRbNYA loses the most ELO on Mirage (−46 ELO, win rate 48%). Improved over the last three months: Win rate +9 pp, ELO +76. Got weaker: K/R −0.06, Rating −0.06, Headshots −4 pp. Unchanged in recent months: ADR at 68.9. Last 30 days: 16 matches, win rate 50%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.