DKron

Austria
50 matches tracked 13 matches in 30 days
Last updated:

How does DKron play?

Rating 1.06 (from 45 matches) K/R 0.73 ADR 69.8 from 50 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Strength
Last one alive

52% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 52%+31 pp · Ø 21% better than 99%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Strength
Where do the kills come from?

53% headshots and so clearly above the average (48%).

Headshot rate 53%+5 pp · Ø 48% better than 83%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.07+0.10 · Ø 0.97 better than 76%
Pistol kills per match 3.3
Knife kills 1 in 50 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so well above the average (3.8%).

2K rounds 13.4%+0.6 pp · Ø 12.8% better than 57%
3K rounds 4.9%+1.1 pp · Ø 3.8% better than 88%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 4x 4K, 1 ace in 37 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 49%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 47%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 13%
Deaths per round 68%−5 pp · Ø 73% better than 93%

Progress

One value per month, dashed line is the level 8 average
Whether DKron is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 37 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Best month: October 2026 with 0.83.

Patterns

From the last 50 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −41 ELO
22 matches · 59% win rate
On Mirage −18 ELO
20 matches · 75% win rate

DKron loses the most ELO in match 1 of the day: −41 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Inferno
  2. Longest win streak: 10 wins in a row · Mirage
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 50 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
75% better than 99%
0.73 right on the average
63.5 better than 1%
1.03 better than 58%
46% of 63 duels better than 26%
31% of 13 situations better than 31%
Inferno9
67% -
0.84 -
76.3 -
1.33-
62% of 34 duels -
50% of 6 situations -
Dust 27
100% -
0.70 -
79.0 -
1.03-
53% of 38 duels -
40% of 5 situations -
Ancient6
50% -
0.59 -
70.8 -
0.78-
41% of 22 duels -
100% of 1 situations -
Anubis3
67% -
0.87 -
63.7 -
1.31-
50% of 8 duels -
0% of 1 situations -
Nuke3
0% -
0.74 -
85.0 -
1.01-
27% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DKron plays

Across 50 matches DKron averages K/R 0.73 and ADR 69.8; the rating across the 45 rated matches is 1.06. Biggest strength: Deaths per round at just 68% (lower is better), better than 93% of level 8 players. Most room to improve: Damage per round (ADR) at 69.8, better than only 5% of level 8 players. Averages 16.6 kills per match with 53% headshots. In 18 of 45 matches the rating was 1.10 or higher (40%), in 16 it was below 0.90. In 37 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: October 2026 at 1.23. DKron loses the most ELO in match 1 of the day (−41 ELO, win rate 59%). Last 30 days: 13 matches, win rate 46%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.