DKif

Germany
On FACEIT since 2023 74 matches tracked 20 matches in 30 days
Last updated:

How does DKif play?

Rating 1.04 (from 53 matches) K/R 0.80 ADR 85.9 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88% on level 4
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 53 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 28%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average. Higher headshot rate than the level 4 average.
Multi-killsEntryHeadshots
better than most on level 4 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

Opening

Average
The first duels of the round
Rounds with first kill 15%+5 pp better than 97%
Opening duels won 49%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 13%−26 pp better than 1%
Clutch 1v2 won 40%+18 pp better than 99%
Clutch kills per match 0.5−1.1 better than 1%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+13 pp better than 97%
AWP share of kills 12%+1 pp better than 60%
K/D 0.99+0.03 better than 75%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds
Rounds with 2K 13.0%+0.3 pp better than 66%
Rounds with 3K 4.2%+0.6 pp better than 80%
MVPs per match 3.1+1.0 better than 99%
4Ks and aces 14x 4K, 3 aces in 33 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 28%−6 pp better than 18%
Utility damage per round 2.8−1.0 better than 29%
Enemies flashed per round 0.26+0.02 better than 59%
Rounds with a death 81%+8 pp better than 2%

Progress

One value per month, dashed line is the Level 4 average
▲ Improved
Rating +0.09, ELO +73
= Stayed the same
K/R at 0.79, ADR at 85.8
▼ Got worse
Headshots −2 pp, Win rate −11 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.79 (at the start 0.82).

Patterns

From the last 74 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −53 ELO
26 matches · 31% wins

DKif loses the most ELO on Mirage: −53 ELO, 31% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Ancient
  2. Longest win streak: 4 wins in a row · Cache
  3. Highest rating in a match: 2.14 · Cache

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
31% better than 4%
0.78 better than 88%
85.3 better than 88%
0.97 better than 53%
50% of 167 duels better than 58%
33% of 6 situations better than 39%
Dust 211
45% -
0.76 -
78.3 -
0.93-
43% of 51 duels -
0% of 1 situations -
Ancient10
60% -
0.82 -
88.1 -
1.16-
53% of 72 duels -
33% of 3 situations -
Anubis10
30% -
0.86 -
92.9 -
1.12-
54% of 87 duels -
33% of 3 situations -
Inferno7
43% -
0.85 -
89.5 -
1.18-
47% of 57 duels -
17% of 6 situations -
Nuke7
71% -
0.69 -
76.0 -
0.72-
56% of 48 duels -
-
Cache3
67% -
0.92 -
97.3 -
1.23-
63% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How DKif plays

Across 74 matches DKif averages K/R 0.80 and ADR 85.9; the rating across the 53 rated matches is 1.04. Biggest strength: Headshot rate at 56%. That is better than 97% of players on level 4. Most room to improve: Clutch 1v1 won at 13%. That is better than only 1% of players on level 4. On average 18.3 kills per match, 56% of them headshots. The strongest map is Ancient with a 60% win rate in 10 matches. In 20 of 53 matches the rating was 1.10 or higher (38%), in 21 it was below 0.90. In 33 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. DKif loses the most ELO on Mirage (−53 ELO, win rate 31%). Things go best in match 1 of the day (±0 ELO, win rate 54%). Improved over the last three months: Rating +0.09, ELO +73. Got weaker: Headshots −2 pp, Win rate −11 pp. Unchanged in recent months: K/R at 0.79, ADR at 85.8. Last 30 days: 20 matches, win rate 50%, ELO balance −24.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.