DIMA_PRIORA
Name history of DIMA_PRIORA
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does DIMA_PRIORA play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).
Compared with 2,322 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average58% headshots and so well above the average (50%).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (4.1%).
Utility and deaths
Average3.0 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.68. Last 3 months: 0.67 (at the start 0.64). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.99. Last 3 months unchanged at 0.94. Well below the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 72.2. Last 3 months: 69.9 (at the start 68.4). Well below the average (80.9).
Share of headshot kills
Best month: August 2026 with 61%. Last 3 months unchanged at 58%. Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 38% (at the start 52%). Well below the average (50%).
Best month: July 2026 with 2,797. Last 3 months: 2,440 (at the start 2,790).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 186 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DIMA_PRIORA loses the most ELO in match 2 of the day: −90 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Dust 2
- Highest rating in a match: 2.30 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 186 matchesCompared with players on the same level who have at least 15 matches on the map.
How DIMA_PRIORA plays
Across 186 matches DIMA_PRIORA averages K/R 0.65, ADR 69.1 and a rating of 0.94. Biggest strength: Headshot rate at 58%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 69.1, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 58% headshots. The strongest map is Ancient with a 59% win rate in 22 matches. In 45 of 186 matches the rating was 1.10 or higher (24%), in 96 it was below 0.90. In 86 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 0.99. DIMA_PRIORA loses the most ELO in match 2 of the day (−90 ELO, win rate 38%). Things go best on Ancient (+150 ELO, win rate 59%). Got weaker: Win rate −14 pp, ELO −350. Unchanged in recent months: K/R at 0.67, Rating at 0.94, ADR at 69.9, Headshots at 58%. Last 30 days: 51 matches, win rate 37%, net ELO −31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.