DHacki

Germany
123 matches tracked 12 matches in 30 days
ELO ▲ 73
2,018
30-day peak: 2,018
Rank EU
#231,279
Germany #6,304 in Germany
Last updated:

How does DHacki play?

Rating 0.96 K/R 0.69 ADR 77.7 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 30% weak 0.75 to 0.89 19% very weak below 0.75 24%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 17%−3 pp · Ø 20% better than 25%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.00).

Headshot rate 51%+3 pp · Ø 48% better than 67%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 0.94−0.06 · Ø 1.00 better than 24%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 35%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 29%
MVPs per match 2.0−0.2 · Ø 2.2 better than 20%
4Ks and aces 22x 4K, 1 ace in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 42%+6 pp · Ø 36% better than 89%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 81%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 42%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
Whether DHacki is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 123 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −25 ELO
21 matches · 57% win rate
On Mirage −22 ELO
46 matches · 50% win rate
Between 12:00 and 18:00 +4 ELO, win rate 43%

DHacki loses the most ELO on Inferno: −25 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Dust 2
  2. Most kills in a match: 28 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
50% right on the average
0.66 better than 17%
76.1 better than 28%
0.91 better than 16%
48% of 160 duels better than 35%
53% of 19 situations better than 85%
Dust 230
43% better than 24%
0.67 better than 21%
77.5 better than 37%
0.92 better than 17%
41% of 151 duels better than 9%
38% of 16 situations right on the average
Inferno21
57% better than 64%
0.74 better than 54%
82.0 better than 56%
1.07 better than 60%
58% of 88 duels better than 79%
13% of 8 situations better than 5%
Nuke11
55% -
0.67 -
72.4 -
0.93-
48% of 50 duels -
29% of 7 situations -
Anubis7
43% -
0.73 -
80.4 -
1.02-
54% of 26 duels -
100% of 1 situations -
Ancient4
25% -
0.70 -
75.0 -
0.93-
35% of 20 duels -
0% of 1 situations -
Cache4
100% -
0.88 -
85.2 -
1.25-
57% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How DHacki plays

Across 123 matches DHacki averages K/R 0.69, ADR 77.7 and a rating of 0.96. Biggest strength: Utility hit rate at 42%, better than 89% of level 9 players. Averages 15.4 kills per match with 51% headshots. The strongest map is Inferno with a 57% win rate in 21 matches. In 34 of 123 matches the rating was 1.10 or higher (28%), in 52 it was below 0.90. In 123 matches with detailed stats: 22 4Ks and 1 ace. DHacki loses the most ELO on Inferno (−25 ELO, win rate 57%). Things go best on Dust 2 (+28 ELO, win rate 43%). Last 30 days: 12 matches, win rate 42%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.