DEL_FUEGOS77

Tajikistan
On FACEIT since 2025 45 matches tracked 26 matches in 30 days
ELO ▲ 231
2,143
30-day peak: 2,143
Rank EU
#159,781
Tajikistan #365 in Tajikistan
Last updated:

How does DEL_FUEGOS77 play?

Rating 0.87 K/R 0.63 ADR 73.5 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 36%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 9% normal 0.90 to 1.09 11% weak 0.75 to 0.89 29% very weak below 0.75 36%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

54% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 54%+15 pp · Ø 39% better than 99%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Weakness
Where do the kills come from?

0.83 K/D and so well below the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 31%+19 pp · Ø 12% better than 96%
K/D 0.83−0.20 · Ø 1.03 better than 2%
Pistol kills per match 2.4
Zeus kills1 in 45 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 18%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 6x 4K, 0 aces in 38 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 82%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether DEL_FUEGOS77 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 38 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.65
JunJulAugSepOct

Best month: September 2026 with 0.77.

Patterns

From the last 45 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.56 · Dust 2
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 28 · Dust 2

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 214
64% -
0.66 -
78.9 -
0.93-
52% of 93 duels -
57% of 7 situations -
Mirage13
46% -
0.59 -
68.0 -
0.81-
40% of 81 duels -
40% of 5 situations -
Ancient8
50% -
0.70 -
78.5 -
0.96-
51% of 53 duels -
43% of 7 situations -
Inferno6
17% -
0.68 -
79.0 -
0.87-
51% of 39 duels -
100% of 1 situations -
Anubis3
33% -
0.45 -
50.3 -
0.61-
36% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How DEL_FUEGOS77 plays

Across 45 matches DEL_FUEGOS77 averages K/R 0.63, ADR 73.5 and a rating of 0.87. Biggest strength: Clutch 1v1 won at 54%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.83, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 13.9 kills per match with 44% headshots. The strongest map is Dust 2 with a 64% win rate in 14 matches. In 11 of 45 matches the rating was 1.10 or higher (24%), in 29 it was below 0.90. In 38 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.07. Last 30 days: 26 matches, win rate 62%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.