DANILA-VAFLA
Name history of DANILA-VAFLA
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (50%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.12 K/D and so clearly above the average (0.99).
Impact
StrengthExactly 2 kills in 15.4% of rounds and so well above the average (13.1%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.79 (at the start 0.74). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 1.12 (at the start 1.03). Well above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 82.1. Last 3 months: 81.6 (at the start 77.6). Just above the average (79.2).
Share of headshot kills
Best month: September 2026 with 59%. Last 3 months: 54% (at the start 51%). Well above the average (47%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 48% (at the start 49%). Right on the average (48%).
Best month: July 2026 with 2,201. Last 3 months: 1,770 (at the start 2,180).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 241 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DANILA-VAFLA loses the most ELO on Dust 2: −60 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.54 · Dust 2
- Most kills in a match: 34 · Mirage
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 241 matchesCompared with players on the same level who have at least 15 matches on the map.
How DANILA-VAFLA plays
Across 241 matches DANILA-VAFLA averages K/R 0.78, ADR 80.8 and a rating of 1.10. Biggest strength: Opening duels won at 58%, better than 95% of level 8 players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 8 players. Averages 17.6 kills per match with 53% headshots. The strongest map is Anubis with a 51% win rate in 51 matches. In 113 of 241 matches the rating was 1.10 or higher (47%), in 64 it was below 0.90. In 183 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: August 2026 at 1.13. DANILA-VAFLA loses the most ELO on Dust 2 (−60 ELO, win rate 48%). Things go best on Mirage (+77 ELO, win rate 50%). Match no. 4 of the day goes best: 56% win rate, −20 ELO. Improved over the last three months: K/R +0.05, Rating +0.09, ADR +4.0, Headshots +3 pp. Got weaker: ELO −410. Unchanged in recent months: Win rate at 48%. Last 30 days: 3 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.