D9D9_BEH9
Name history of D9D9_BEH9
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does D9D9_BEH9 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).
Compared with 2,094 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average57% headshots and so well above the average (50%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average33% of nades dealing damage or blinding and so slightly below the average (35%).
Progress
One value per month, dashed line is the level 10 · all ELO ranges averageSep to Oct 2026 compared with Jan to Feb 2026.
Kills per round (K/R)
Best month: January 2026 with 0.80. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.03.
Damage per round (ADR)
Best month: January 2026 with 83.6. Last 3 months: 80.5 (at the start 75.1). Just below the average (80.9).
Share of headshot kills
Best month: January 2026 with 61%. Last 3 months: 55% (at the start 59%). Clearly above the average (50%).
Matches won (win rate)
Best month: February 2026 with 50%. Last 3 months unchanged at 48%. Slightly below the average (50%).
Best month: February 2026 with 2,187. Last 3 months: 2,078 (at the start 2,163).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 130 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
D9D9_BEH9 loses the most ELO on Dust 2: −6 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 1.80 · Mirage
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 130 matchesCompared with players on the same level who have at least 15 matches on the map.
How D9D9_BEH9 plays
Across 130 matches D9D9_BEH9 averages K/R 0.72 and ADR 78.5; the rating across the 80 rated matches is 1.02. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · all ELO ranges players. Most room to improve: 3K rounds at 3.4%, better than only 19% of level 10 · all ELO ranges players. Averages 16.5 kills per match with 57% headshots. The strongest map is Ancient with a 69% win rate in 16 matches. In 29 of 80 matches the rating was 1.10 or higher (36%), in 31 it was below 0.90. In 80 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: September 2026 at 1.03. D9D9_BEH9 loses the most ELO on Dust 2 (−6 ELO, win rate 44%). Things go best on Mirage (+224 ELO, win rate 49%). Improved over the last three months: ADR +5.4. Got weaker: Headshots −4 pp, ELO −85. Unchanged in recent months: K/R at 0.72, Win rate at 48%. Last 30 days: 40 matches, win rate 48%, net ELO −47.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.